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Thread: Cyrodiil
Post: Axen: That depends on how big it is!
Axen: That depends on how big it is! |
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wilting |
General ES Modding
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97 |
16,782 |
06-19-2006, 02:27 PM |
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Thread: Cyrodiil
Post: Im working on drawing a map that divides Cyrodiil ...
Im working on drawing a map that divides Cyrodiil into 10 different regions [some much larger than others] which could be used as a basis for different world spaces. But its more a lore project than a... |
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wilting |
General ES Modding
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97 |
16,782 |
06-17-2006, 04:08 PM |
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Thread: Construction of the province
Post: Bigger is better. Whatever makes the most sense be...
Bigger is better. Whatever makes the most sense between that and practicality. |
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wilting |
General Discussion
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74 |
5,680 |
06-16-2006, 02:55 AM |
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Thread: Telvanni Towers/Levitation Issue
Post: *shrug* It's just an idea. It seems simpler than t...
*shrug* It's just an idea. It seems simpler than trying to figure out a levitation spell or one that might only work in certain circumstances. All you need to do is make one door lead to a different i... |
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wilting |
General Discussion
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102 |
10,128 |
06-16-2006, 02:50 AM |
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Thread: Cyrodiil
Post: That Anvil Map doesn't work for me in either IE or...
That Anvil Map doesn't work for me in either IE or Firefox.
Anyway, now that the summer is here and I've recovered from various medical misadventures I'm hoping to able to contribute something of va... |
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wilting |
General ES Modding
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97 |
16,782 |
06-15-2006, 05:28 PM |
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Thread: Telvanni Towers/Levitation Issue
Post: Well I figure this would probably be easier than t...
Well I figure this would probably be easier than trying to mess with the game's gravity, with effectively the same result. |
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wilting |
General Discussion
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102 |
10,128 |
06-15-2006, 12:55 PM |
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Thread: Construction of the province
Post: The size of Cyrodiil in TES4 is pathetic and shoul...
The size of Cyrodiil in TES4 is pathetic and shouldn't be a factor for recreating Vvardenfell or Morrowind. Practical considerations and the need to create the right feel should be. |
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wilting |
General Discussion
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74 |
5,680 |
06-15-2006, 12:14 PM |
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Thread: Telvanni Towers/Levitation Issue
Post: Somewhat strange idea, but I figure its no harm to...
Somewhat strange idea, but I figure its no harm to mention it.
The description as the vertical passage in the Telvanni tower as a tunnel gave me an idea.
What if you could walk 'up' the tunnel?
Let... |
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wilting |
General Discussion
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102 |
10,128 |
06-15-2006, 12:04 PM |
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Thread: HORRIBLE lore conflicts with TES4 and past games
Post: Just because somebody doesn't do something doesn't...
Just because somebody doesn't do something doesn't mean they can't. I don't remember reading that anywhere...
TES Tsaesci discussion (http://www.elderscrolls.com/forums/index.php?showtopic=435710) |
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wilting |
Tavern TESIV
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16 |
2,196 |
05-14-2006, 05:07 PM |
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Thread: HORRIBLE lore conflicts with TES4 and past games
Post: Or alternatively one could interpret the "vampire"...
Or alternatively one could interpret the "vampire" description of the Tsaesci literally, meaning the Akaviri men were both "eaten" and became part of the society (and this form of vampirism possibly g... |
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wilting |
Tavern TESIV
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16 |
2,196 |
05-14-2006, 04:08 PM |
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Thread: HORRIBLE lore conflicts with TES4 and past games
Post: Given that the Taesci have been described as being...
Given that the Taesci have been described as being similar in appearance to the Akaviri men they "ate" I find it reasonably acceptable for them to be humanoid plus tail and golden scales. |
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wilting |
Tavern TESIV
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16 |
2,196 |
05-14-2006, 01:52 PM |
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Thread: Cyrodiil
Post: They are tropical type elves similar in colouratio...
They are tropical type elves similar in colouration to Bosmer and similar in height to Altmer. They were exiled from Aldmeris after attempting to seize power there and settled on Pyandonea (before the... |
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wilting |
General ES Modding
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97 |
16,782 |
05-12-2006, 09:52 AM |
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Thread: Cyrodiil
Post: Here's something I was working on the other night,...
Here's something I was working on the other night, I'm sure you all recognise the map, nevermind the silly colours because of the format. I just thought I'd post it for the sake of it.
Anyway, each o... |
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wilting |
General ES Modding
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97 |
16,782 |
05-11-2006, 03:21 PM |
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Thread: Cyrodiil
Post: People will use what they want to use, it doesn't ...
People will use what they want to use, it doesn't matter. Modders make mods for themselves. Besides the idea is for a re-scaled landscape version and an orginal landscape version. Compabaility and upd... |
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wilting |
General ES Modding
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97 |
16,782 |
05-09-2006, 09:09 AM |
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Thread: Cyrodiil
Post: Good idea, no need to start with the landscape.
Good idea, no need to start with the landscape. |
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wilting |
General ES Modding
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97 |
16,782 |
05-08-2006, 05:18 PM |
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Thread: Cyrodiil
Post: Discussion on this subject on TES forums.
(Yes I'...
Discussion on this subject on TES forums.
(Yes I'm still around)
TES discussion (http://www.elderscrolls.com/forums/index.php?showtopic=416454&st=0) |
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wilting |
General ES Modding
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97 |
16,782 |
05-03-2006, 09:40 PM |
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Thread: Cyrodiil
Post: Wow that map is awesome, exactly what I needed!
Wow that map is awesome, exactly what I needed! |
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wilting |
General ES Modding
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97 |
16,782 |
04-12-2006, 10:59 PM |
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Thread: Cyrodiil
Post: Not necessarily, sorry, what I really meant was th...
Not necessarily, sorry, what I really meant was the actual shape of the province; closer to what the map I did is based on which is how Cyrodiil was depicted in the past as oppossed to the new kind of... |
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wilting |
General ES Modding
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97 |
16,782 |
04-12-2006, 03:33 PM |
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Thread: Cyrodiil
Post: I prefer the less scrunched intepretation of the m...
I prefer the less scrunched intepretation of the map personally.
I wanted the island in Topal Bay to be part of Cyrodiil but it makes more sense for it to be part of Black Marsh. |
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wilting |
General ES Modding
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97 |
16,782 |
04-12-2006, 03:13 PM |
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Thread: Cyrodiil
Post: I only have access to good old MS paint but I'll s...
I only have access to good old MS paint but I'll see what kind of a map I can rustle up. Trouble is I don't really know how that map works in the context of Oblivion, I only know the major cities loca... |
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wilting |
General ES Modding
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97 |
16,782 |
04-12-2006, 02:50 PM |