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TheImperialDragon
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We could use a forum for quests and guilds I think...

So, what guilds will exist in Valenwood.

Mages' Guild is a must.
Fighters' Guild?
Thieves' Guild?
Dark Brotherhood?
Arena?
Will there be an equivilant of Great Houses where only one can be joined?
Some Temple or Religion?

This post has been edited 1 time(s), it was last edited by TheImperialDragon: 13.07.2006 14:27.

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FLESH
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quote:
Originally posted by TheImperialDragon
We could use a forum for quests and guilds I think...

So, what guilds will exist in Valenwood.

Mages' Guild is a must.
Fighters' Guild?
Thieves' Guild?
Dark Brotherhood?
Arena?
Will there be an equivilant of Great Houses where only one can be joined?
Some Temple or Religion?


Here is what I think:

Mages Guild
Fighters Guild (or use a different one e.g BWC)
No Thieves guild but a different type of guild
DB
Mora Tong
Arena (The questline for this will be the original one for the MQ of TES1: Arena)
Great Houses will remain under debate (here seems like a good place)
Temple probably
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TheImperialDragon
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Umm... Morag Tong is unique to Morrowind I thought?

Also, we can have the Thieves' Guild a little more violent as it is pretty much an entirely seperate entity than its counterparts...

Blackwood was in Leyawiin because that is closest to the Blackwood region... Blackwood had a little to do with Black Marsh you see... Can't quite remember at the moment though...

Arena sounds good!

My God, this 60 seconds before being able to post is bugging me so much!

Great Houses and Temple are kind of Morrowind names, so we could scour the lore for something like the Great Houses... As for the Temple, the Green Pact could be very good for that.

This post has been edited 4 time(s), it was last edited by TheImperialDragon: 13.07.2006 14:34.

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FLESH
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quote:
Originally posted by TheImperialDragon
Umm... Morag Tong is unique to Morrowind I thought?

Also, we can have the Thieves' Guild a little more violent as it is pretty much an entirely seperate entity than its counterparts...

Blackwood was in Leyawiin because that is closest to the Blackwood region... Blackwood had a little to do with Black Marsh you see... Can't quite remember at the moment though...

Arena sounds good!

My God, this 60 seconds before being able to post is bugging me so much!

Great Houses and Temple are kind of Morrowind names, so we could scour the lore for something like the Great Houses... As for the Temple, the Green Pact could be very good for that.


Ahh ok about MT.
By blackwood I meant using a different name, not exactly blackwood Tongue
How about tribes instead of great houses? The four main tribes,
Green pact, not bad.
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TheImperialDragon
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I like the idea about four main tribes... Maybe a little like Ashlanders?
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quote:
Originally posted by TheImperialDragon
I like the idea about four main tribes... Maybe a little like Ashlanders?


Ashlanders are rural, we will have plenty of rural tribes, I want these to be bigger, only living in trees, they use magic to manipulate the branches to make their homes (AHA now I need exterior and interior models, anyone up for this?).
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TheImperialDragon
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Don't get too far ahead of yourself... We need to plan this out a little first... A core decision I'd suggest, to get varied opinions.

We'd also need concept art... No, I can't draw.
13.07.2006 14:57 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
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Give me a layout for the poll and I will add one (not sure what type of poll you want).
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TheImperialDragon
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I think it is too early for that, but it should be discussed in detail first... THEN the poll... Because this is actually a pretty big decision, and there may be lore reasons why this isn't such a good idea... I like your eagerness to get this on its way, but I think it is too early for modelling and polls of this sort of thing. If we had a Lore Meister, that would be a great plus for us, so we knew if anything was breaking the lore, and for lore reference... Speaking of quests and stuff, what's the Main Quest going to be about?
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quote:
Originally posted by TheImperialDragon
I think it is too early for that, but it should be discussed in detail first... THEN the poll... Because this is actually a pretty big decision, and there may be lore reasons why this isn't such a good idea... I like your eagerness to get this on its way, but I think it is too early for modelling and polls of this sort of thing. If we had a Lore Meister, that would be a great plus for us, so we knew if anything was breaking the lore, and for lore reference... Speaking of quests and stuff, what's the Main Quest going to be about?


We are borrowing the idea for the MQ from Maggon. Some things will be changed and swaped around as you can probably imagine. Let me go fish the thread out for you and I will post the idea here.

EDIT:
“...there are signs of other forces stirring. The Wild Hunt has been sighted for the first time in over five hundred years, although to what purpose is not yet clear. Falinesti, the “walking city” of trees, has rooted itself for the first time in recorded history. A new Bosmer prophet has arisen, known only as the Precursor, who preaches that the old forest god Y’ffre is returning with new gifts for his favored people. Whether these are isolated events, or signs of some great change in Valenwood, remains to be seen.”

-“A Pocket Guide to the Empire and its Environs”


The “Rise of the Precursor” will attempt to create the sprawling landscape of the home to the Bosmer within the Oblivion Engine. Through this world, we will tell an epic story woven into the lore of the land, that our hero (whoever you may be) will become completely entangled in.

A tender diplomatic situation has arisen between Cyrodiil and Valenwood, requiring the most delicate of touches. Chancellor Ocato has chosen you, of all Cyrodiil, to act as their ambassador, and represent the council of elders in this matter. The matter, concerns an individual known as the Precursor, a prophet who speaks of the return of Y’ffre and is causing quite a stir among the population. Some follow, some are skeptical, and others claim heresy. No matter the view, the situation is extremely fragile. Certain officials in Valenwood have asked for assistance from several of the surrounding nations. Cyrodiil has answered the call.

It will become readily apparent that the situation in Valenwood is worse than anyone would like to admit. Fear is running rampant through the land from the recent events and strange reports of vicious attacks have been working their way through the local gossip circles. The last thing the population wants is an outlander sticking his or her nose into the sacred affairs of the Bosmer people.

The governors of the Valenwood citadels have come together for the first time in over 20 years as Valenwood’s stability crumbles even further. They fear that the weight of these simultaneous events will soon be too much for the shoulders of the great Valenwood forest to bear. They have come to a decision that you must take on the task of bodyguard for this so-called prophet. You are to keep the Precursor from harm at all costs. You are to remain at the Precursor’s side and be prepared for anything. One of the councilors takes you aside and asks you to report the Precursor’s actions only to him, and to take an amulet that will allow you to charm the prophet into being candid with you.

They tell you where the prophet was last seen, but also say that their other agents have stopped reporting in recently. They worry something might happened to them. You will travel deep into Valenwood to find this person. You will see sights that not even your dreams could manifest. You will fight strange new creatures and explore the darkest depths of the land. You will meet new and as-of-yet undiscovered races and you will wrestle with a nightmarish conspiracy that reaches back to the very origins of mer and men.
None of this, however, will prepare you for what the Precursor will show you. The time of Y’ffre is nigh, and all manner of creature will bow before its majesty...

Oh where are my manners, this was written by Edgefilm

This post has been edited 2 time(s), it was last edited by FLESH: 13.07.2006 15:10.

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TheImperialDragon
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I like the story (the parts I've read), but it seems dangerously a little bit like I'm going to be the side-kick kind of thing... Overall it's pretty good though. I would try to implement your tribes into the main quest if the tribes are going to be a joinable faction, as with the other factions so that everything is affected by the main storyline... Again, it should be discussed before we get into the details, but I'm just stating my opinion.
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FLESH
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quote:
Originally posted by TheImperialDragon
I like the story (the parts I've read), but it seems dangerously a little bit like I'm going to be the side-kick kind of thing... Overall it's pretty good though. I would try to implement your tribes into the main quest if the tribes are going to be a joinable faction, as with the other factions so that everything is affected by the main storyline... Again, it should be discussed before we get into the details, but I'm just stating my opinion.


Sorry didn't reply sooner, playing around with Geocontrol. Perhaps, but again we can change some stuff around, I'm not worrying to much about the MQ or guilds at this point, when we have a demo. Then we can think about it some more. Nothing is final yet.

But this is an ideas thread right? So lets post ideas.
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DarkAsmodeous
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The idea seems good, however I can see players saying this "Another Prophet, I don't care about htis guy..." I think we may need to try to keep the story intact, while changing a few things around.
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FLESH
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So off the topic of MQ and on the topic of Guilds:

Mages guild

Thieves Guild (an overhaul of it, something different to the normal one, Name: The Forest Bandits?)

Fighters Guild (also think there should be a different name for this one, The Rangers or something?)

Dark Brotherhood

The various tribes of Valenwood

The Pakt (deliberate spelling, Valenwood version of the Temple)

A Velenwood version of the Legion

And perhaps another shady/killing guild?

Can everyone agree on the above? If we all can I can post them up for Claiming.

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ah Fighters Guild is Fighters Guild in all Provinces...

The Dark Brotherhood is based in Cyrodiil.. so you chould only be made Eliminator(thinks that the rank)
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what about the Orcs living in Valendwood? they have a few tribes here, and what about Imga and goblins?
by the way, aren't Imga going to be a playable race or did I get something wrong?
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Imga playable??does the orcs have any tribes in Valenwood? goblins = hostile... at least that's my opinion...
23.07.2006 16:51 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
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Imga playable, Orcs live in Valenwood yes. The Imga, I was thinking strip the Troll, put it upright, take away the third eye, and viola, our Imga is created, plus a re-text probably. It wouldn't be such a hard job, anyone here up to it?

I never thought about the Imga/Orc tribes, maybe even have specific guilds for Imga. They will be our first playable race :D . Yeah Krisi is right goblins = hostile, but we can make a goblin retext. Or would that not be necesary considering they are pretty green already?

Anyway, post up some ideas for Orcs and Imga factions/guilds and if everyone is ok with the above list (Krisi I think we should include the DB, you know, maybe it's expanding? Maybe when you join you must help it expand, by fair or foul means e.g. "convince" the mayor of Southpoint (just using e.g.) to let them "operate", stuff like that) I will post them up for claiming.

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the DB can be joinable but you could not be Silencer, Speaker, Lisener(sp). The DB is in all of Tamriel operating from Cyrodiil...
23.07.2006 18:59 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
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I think (if anyone has completed the DB Questline), it's pretty obvious the DB operates throughout Tamriel, because when you

******Possible DB Quest Spoilers******
Talk to the Night Mother, she tells you about people praying to her in all of the provinces. Since it wouldn't be very efficient to send people back and forth from Cyrodiil, it can only be logical there are DB Sanctuaries in the provinces.
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TheImperialDragon
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Perhaps lead assassins or something...

Anyway, a Fighters' Guild I hear? Yay! I love the Fighters' Guild! Make sure to have the first quest do with rats (something different though Wink ).
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How about the rats are in the FG this time, and everyone is too scared to kill them, or, umm, nope all I got . . . . Anyway, for the DB you can still rise to the top rank of it in that area

******SPOILER*******


Didn't ALL the Speakers get killed????? So you can rise to speaker. Can there be no multiple Listeners? I mean one Listener can't cope with ALL the bases in each province, so every province has it's own Listener, is that ok with everyone? (oh and I am getting things right aren't I? Listener is the highest rank atainable?)

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Spoiler

Listener is highest.. and yes the speakers got killed but the speakers is in Cyrodiil to normal... There can only be one listener and he needs to be in Cyrodiil to speak to the Night Mother and he Cope with ALL bases in each province
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Wait, wait, let me remember the hierarchy.

There's the Black Hand, the listener is the PC. There is one speaker, the High-Elf that gives you the weekly earnings. The player killed the Silencers, and the traitor killed the speakers, except for yourself. Then the Night Mother promotes you to Listener. That leaves 3 spots for Speakers. Perhaps the auxiliary DB Sanctuaries have been notified to search for prominant members to replace the Speakers? Then the highest rank you can reach is Speaker Candidate, that way the future of the DB is left uncertain, so it doesn't mess around with any future games.
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no. The player killed the speakers, and the listeners all gathered together, some of which were killed by the traitor in the night mothers tomb.
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All were killed besides the woman that gives you the money I think. I was wondering, would the PC really bother rising to Speaker when the PC is already a Listener?
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Two conversations at once:

1st conversation:

I don't know... That's why I think we should either have a lead assassin type thing, or not have them joinable. Either way, they should exist.

2nd conversation:

Good morning, it is almost 5:00 in the morning where I am, what time is it in Ireland?
24.07.2006 10:56 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
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It's 10:14 AM. Good morining :)
24.07.2006 11:15 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
TheImperialDragon
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No, it wasn't 10:14 when you posted, it was 10:15! Look at the time of your post! Mad
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Eek 1 *runs away beaten*
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quote:
Originally posted by FLESH
All were killed besides the woman that gives you the money I think. I was wondering, would the PC really bother rising to Speaker when the PC is already a Listener?


well the player would just be after to get more out of the game so yes..

There is 4 speakers and 1 listener and 5 silencers to normal.. and DB should probably just be like the other mods have it some mic. DB quest and a companion... who can be ranked Silencer when Listener/Speaker and only available at those ranks..
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Ok then so it is settled. Now we need some tribe names. One more thing, in Dance in the Fire it mentions Centaurs? Emm, should we do something with them? Include them? not include them?.
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Include them. There are actually centaurs in Daggerfall as well...
24.07.2006 11:40 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
FLESH
Archduke


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Registration Date: 23.06.2006
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Location: Ireland

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I say we could make them playable aswell. Use the horse and rider animations.
24.07.2006 11:42 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Krisi-_
Archduke


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Registration Date: 27.06.2006
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Location: Norway

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Centaurs are ancient and mysterious creatures, alternately worshipped and despised. Legends of their exploits range from the epic to the pornographic, perhaps for no better reason than they have varied personalities. The Council of Artaeum have called the Centaurs "true followers of the Old Ways" of Tamriel, referring to the complex system of ancestor worship that Artaeum itself espouses. All that one can certainly say about Centaurs is that in battle there are few who are equal.
24.07.2006 11:43 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
DarkAsmodeous
King of the Kittens


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Registration Date: 25.05.2006
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Would not be difficult, bare chest ridder supperimposed inside the horse with invisible leg meshes.
24.07.2006 18:34 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
Krisi-_
Archduke


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well Centaur Discussion is new tread... back to the Guilds
24.07.2006 18:35 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
DarkAsmodeous
King of the Kittens


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I real don't want to rehash things, make this its own province, I think no DB.
24.07.2006 18:39 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
TheImperialDragon
Councilor


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Registration Date: 21.06.2006
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Location: Ontario, Canada

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quote:
Originally posted by DarkAsmodeous
I real don't want to rehash things, make this its own province, I think no DB.


Perhaps a violent gang of thieves instead?
24.07.2006 19:30 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
Krisi-_
Archduke


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no DB Frown
24.07.2006 19:31 Krisi-_ is offline Send an Email to Krisi-_ Search for Posts by Krisi-_ Add Krisi-_ to your Buddy List View the MSN Profile for Krisi-_
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