A Dwemerish Idea!
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08-21-2006, 09:08 AM,
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A Dwemerish Idea!
Now that we can in fact make new animations i just thought of something Dwemers use lots of gears and mechanical thingys so maybe if we can get a good animator and modeler we can have animated dwemer machines and maybe even *Dare I Say It!!* a animated Dwemer Wepon Think About it it would look so cool and fit in with the whole dwemer likeing technology and stuf theme why wouldnt they make a mechinzed weapon?
Sincerly
Green Cutlass |
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08-21-2006, 09:08 AM,
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that would indeed rock!
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
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08-21-2006, 09:25 AM,
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High tech Dwemer Crossbow, with all animated cogs and mini-chains within in.
The Forgotten Ones have returned.
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08-21-2006, 10:41 AM,
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How about this?
It's from Rise of Legends if anyone has played it. It looks very Dwemer and can be used as a mechanical mount of sorts.
When the game is over, the King and the Pawn go back into the same box.
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08-21-2006, 10:50 AM,
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That looks cool, a great inspiration source I have to say.
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
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08-21-2006, 10:53 AM,
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Oh man that mechanical mount would be so badass to have in-game.
I also really loved the Dwemer Pod Launcher weapon mod that was released for Morrowind, and think it would be great if that could be re-made for Oblivion. Basically it was a Dwemer gun that launched poisonous spores which the player collected from mushrooms. Although, the whole Dwemer thing I really don't think should be considered a Vvardenfell thing because weren't the Dwemer all over Tamriel? I think it's kind of the same thing as making more Daedra monsters for the player to fight in that both a Daedra expansion and a Dwemer expansion should be seperate projects worked on to be included all over Tamriel and not just in Vvardenfell.
- Brett the Cryonaut
Head of creature-development for TES4: Vvardenfell - & - Owner / Maintainer of Morrowind-Mods.org http://www.morrowind-mods.org |
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08-21-2006, 10:55 AM,
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Quote:Originally posted by cryonautActually the Dwemer DID only live on Vvardenfell.
When the game is over, the King and the Pawn go back into the same box.
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08-21-2006, 11:37 AM,
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Quote:Originally posted by Psychotic Yes, because they needed that Heart to power stuff I think. Although, I DID read that they had some outposts out there.
The Forgotten Ones have returned.
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08-21-2006, 12:33 PM,
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in Hammerfall.. to..
The meaning of life is 'Bucket'.
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08-21-2006, 12:44 PM,
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And the Velothi Mountains.
Your monkeys dance on the Tower and the stars change and you do not remember.
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