"Advertising" our mods in Cyrodiil
|
03-01-2006, 09:56 PM,
|
|||
|
|||
"Advertising" our mods in Cyrodiil
the TES4 Vvardenfell team hopes to 'advertise' our mod by having a mini-mod in Cyrodiil with a Dunmer family in every town or something of the sort and when asked, they will talk about the Redoran lands just beyond the Cyrodiil-Morrowind border, which is the Velothi Mts but most of their dialogue would be about the island of Vvardenfell (because this is our Vvardenfell idea). However, (when tired of studying Chemistry), I decided to look into the Silgrad Tower Lyrics section, and " lo' and behold " Silgrad Tower obviously has plans for this too... now I would like to know if there is any way we can collaborate? perhaps make a joint-venture at a mini-mod that will tell about Silgrad AND Vvardenfell... maybe a few savants, travelers, and Dunmer emmissaries.... but basically to give players a tangible glimpse into what we are doing... and maybe include in there a new armor type like Redoran bone-mold or something... just to get the people really enticed and hooked, just waiting or wanting to help make the mod and play it!
Quote:here is SIlgrad Tower idea?______________________________________________________ EDIT: batman brought up a good point.... the Vvardenfell team hopes that in the "advertisment mod" we can have potted plants of Morrowind and maybe even a Guar! that would truly impress a player who wants Morrowind! |
|||
03-01-2006, 10:31 PM,
|
|||
|
|||
RE: "Advertising" our mods in Cyrodiil
It would fun to have all three projects co-ordinate 'advertising' and kick-off points. Even though we are keeping certain aspects of our slices of the world separate for technical and other reasons, anything that helps to give the impression that we are all part of the same, living world will enhance the gaming experience we offer.
The question will be how to do it without tripping over each other's quests = co-operative creativity. NPC responses in each project ought to mention the other projects, and perhaps a quest line that will lead the player to other events and NPCs in Cyrodiil at the least. What others will have to decide is whether it is tschnicall feasible to put links in each mod that go direct to each of the others... ps, on a purely personal note, did someone hit your avatar in the face with a paintball, K?
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson. But, if one man does nothing can he be said to be good? raggidman |
|||
03-01-2006, 10:58 PM,
|
|||
|
|||
raggidman:
but this is simply an advertising-mini-mod thread... not a collaboration thread... its only about an advertising-mini-mod that would give players a glimpse at what we doing I think the mods will have ideas that over both... maybe 1 or 2 factions that will... transports like Mages and ships can travel between the two... argonians in TES4, you can customize skin color a lot you know |
|||
03-02-2006, 01:42 AM,
|
|||
|
|||
remember kukluza, we had the idea of using som e already made resources like plants, and also including the guar if it was ready enough...
"What happens when an unstoppable force meets an immovable object?"
"The ignorant say more than they know, the wise know more than they say" |
|||
03-02-2006, 02:50 AM,
|
|||
|
|||
Quote:Originally posted by batmanyeah, that too.... |
|||
03-02-2006, 02:54 AM,
|
|||
|
|||
you don't want to use that anymore?
"What happens when an unstoppable force meets an immovable object?"
"The ignorant say more than they know, the wise know more than they say" |
|||
03-02-2006, 03:10 AM,
|
|||
|
|||
Quote:Originally posted by batmanno its up there, check it, I edit |
|||
03-05-2006, 08:36 AM,
|
|||
|
|||
Again, sorry for the belated reply. I'm trying to catch up with threads that got away from me, and I don't mean any disrespect.
KuKulzA, the text you referenced was part of my "draft for the main quest" which I wrote about a year ago. Since then we've decided (on our internal board) not to implement it. Speaking for myself, I rather liked the way the draft started but after it broke off into different faction quest branches there was no way to tie it back together again that would have been both easy and relatively logical. So the idea of the Silgrad Tower team modding an "Embassy of the Dunmer" in Cyrodiil is withdrawn together with the rest of my draft. I can only apologize for not keeping the information on the website up to date, but I think it has been fixed now. Oh, and on a sidenote, I talked to Dairon a couple of days ago and he said he had lost all the files for the guar he was working on.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)