An Issue with Ebbedin Modding
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03-31-2007, 01:55 PM,
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An Issue with Ebbedin Modding
Hi. I'm afraid to mod anything for Ebbedin right now, because my master file has been upgraded to include the shivering isles content, which makes me afraid those without shivering isles will have problems using it. What do I do? Should I hand it over to TID? ?(
Lol what?
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03-31-2007, 02:07 PM,
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RE: An Issue with Ebbedin Modding
Quote:Originally posted by IAMTHEEMPERORIf you want, I can check if there's problem (version conflict), send (PM) me the file/download link.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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03-31-2007, 03:28 PM,
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I'll wait for sandor to OK it. I'm not sure about all this version conflict stuff, it shouldn't be a problem just as long as nothing from the expansion is used (I THINK!). BUT, I think we will be using Shivering Isles for the mod at some point (Golden Saints, creatures, clutter, foliage...), so I can't tell you how to proceed.
I don't have Shivering Isles yet, so... |
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03-31-2007, 03:39 PM,
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I havn't touched the esp with the new Oblivion.esm yet, so it should be fine as it was with the older version.
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03-31-2007, 03:46 PM,
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Quote:Originally posted by TheImperialDragonI agree with TID, but it's a new esm, let's see what happens. Quote:Originally posted by IAMTHEEMPERORThen make a test version (with the new SI esm) for checking and send it to TID and me. It's better to be sure and keep a backup.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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03-31-2007, 06:56 PM,
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With the file depending on the SI esm there were many errors during the loading process of the CS.
Conclusion: Stick with the original esm (for now). I get the SI expansion next week, so I'll recheck this problem. I also checked the version depending on the original esm and got a few loading errors, I'll check that later today and discuss it with TID. Keep in mind that you have to comply to the following: Quote:Originally written by Razorwing
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-01-2007, 12:17 AM,
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Sorry.....
For now, until there is something I can do, TID is in charge of the development. This may be a big issue when half of our modders have the new esm and half have the old one.
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04-01-2007, 04:27 AM,
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Perhaps we can recommend modders to copy and rename the Oblivion.esm before installing Shivering Isles, and use the copy to mod from? Then it'd just be a matter of changing the dependancy from "Copy of Oblivion.esm" to "Oblivion.esm" as the very last step before sending it in. Would that work?
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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04-01-2007, 05:05 AM,
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Probably not, because ST is reliable on Oblivion.esm, and changing it for modding would probably cause serious damage to the game.
The only way I can see is if a few people do all the work, which won't happen, or we will need to incorporate ourselves into SI. I guess it wasn't a decision, but rather forced on us.
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04-03-2007, 12:47 AM,
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Quote:Originally posted by IAMTHEEMPEROR My suggestion would work because the plugin works on a copy of the same Oblivion.esm Silgrad Tower uses while still allowing the modder to play Shivering Isles. Quote:Originally posted by IAMTHEEMPEROR The core team has noted your resignation as mayor of Ebbedin and are discussing the next course of action.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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