Dungeon Claim using the Velothi tileset
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06-17-2006, 05:37 PM,
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Dungeon Claim using the Velothi tileset
The entrance would be very near Reich Parkeep or in it. All I know so far is that it will be a dungeon with the Velothi pieces.
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06-20-2006, 11:23 PM,
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RE: Dungeon Claim using the Velothi tileset
I always liked that tileset. Any idea how big it will be? Tomb? Small tomb? Big tomb? Velothi tower? Something else?
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06-21-2006, 10:22 AM,
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is this an open claim or do you claim?
otherwise I'd like to claim it since I am halfway a middle sized velothi dungeon which is taken over by Dagon worshippers
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
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06-21-2006, 11:20 AM,
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Quote:Originally posted by nerbod Everyone is most welcome to mod their own Velothi tombs at their discretion as standalone plugins dependant on the esm in Alpha 05.9
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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06-21-2006, 11:55 AM,
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This is a claim that I'm making that I just wanted to say that I was making,so you guys know.
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06-22-2006, 06:17 PM,
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I started working on it, this will be a low level tomb that a lvl 5+ could do. The enemies will be levels 3-8.
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07-14-2006, 09:47 PM,
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Quote:Originally posted by X23 How is it going with the tomb ?
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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07-15-2006, 12:32 AM,
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I've been working on it a little bit.
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07-15-2006, 01:21 AM,
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I'm sorry, haven't really been paying much attention, but is the tileset complete yet?
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07-16-2006, 02:37 PM,
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I'm going to make it an abandoned Velothi, inhabitied by either Necromancers or something else. It'll be a pretty big dungeon too. It'll have 3 cells.
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