Entartet's Tower of Silgrad
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12-07-2006, 10:56 PM,
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Quote:Originally posted by Entartet I don't know that that's possible since the way the game switches between usual and _far models is hardcoded. Ok, I probably went a little overboard when saying 100 faces as a general rule. For a normal house or short wall segment or things of that size I still think it's a good number though, and that's the type of _far models I've worked with so far. chorrollodhouse01_far.nif for instance has 104, brumalodhouse_far.nif 42. castlewall01_far.nif has 64. The _far models for big walls around the Imperial city and White gold tower itself (icpalacetower01_far.nif, icpalacetowerbase01_far.nif) has higher poly count. In the case of the latter, 2850 faces. So, perhaps that number would be a better guideline.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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12-08-2006, 02:16 AM,
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It's possible to create LOD meshes. Have you seen the mod Almost Everything VWD (Visible When Distant) It makes Ayleid Ruins, Forts, Houses, Doomstones, Bridges, and lots more visible from a distance. Check it out, there is a link.
If you want, I suppose the creater may be able to give us VWD architecture with some...persuasion...:chaos:
Lol what?
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12-08-2006, 03:05 AM,
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Quote:Originally posted by IAMTHEEMPERORYes, that is possible, but what isn't possible is to create several LOD meshes for different distances... which is what Entartet was asking.
When the game is over, the King and the Pawn go back into the same box.
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12-08-2006, 10:41 PM,
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New screenshot:
reduce the faces to 62000, add some new details |
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12-08-2006, 10:47 PM,
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Entartet: Woow :pop: It's looking incredible! I love the new middle level!
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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12-09-2006, 12:13 AM,
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Bloody incredible! Looks like the original Bethesda Concepts of Velothi Architecture :yes:
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12-09-2006, 12:17 AM,
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That is AWESOME!
My mage is an honor student at the Arcane University.
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12-09-2006, 01:56 AM,
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first I want to thank you all for your positive feedback,
I think the mesh is now 90 percent finished, and I'm not sure what else could I add or improve, so do you have any ideas ?? |
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12-09-2006, 02:10 AM,
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Will the awesomeness never stop!!!
:goodjob: I think the model is perfect as it is now. :yes:
When the game is over, the King and the Pawn go back into the same box.
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12-09-2006, 04:13 AM,
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Maybe this was already discussed, but on the middle level, are those doors, and if so do they have balconies to walk on,
or are they just windows? They look liek doorways to no where, but other than that minor question its perfect, it flows so nicely and looks gorgeous, especially the newly designed top and taller tower |
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