Gnaar Mok
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12-04-2005, 07:51 PM,
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very good...
a few things to bring up.... I hope there are specialty armorers in more than just Hlaalu land... cause if your Redoran, and in conflict with Hlaalu, you're in trouble... the Dreugh are in some way have to do with the betmeri very good NPC list however, there have to be some neutrals, from the looks of it.. its all Cammona Tong and smugglers... that's understandeable... but make sure there are a few neutrals.... o yeah... and traditionally settled Dunmer villages have had a hetman, a sort of chieftain in charge of keeping order... sort of like a 2nd-in-command governor... especially if the governor type (Arenim in this case) has a lot to do or is away |
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12-04-2005, 08:01 PM,
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to adress your concerns KuKulzA:
if i can get specialty armorers to work, i'll do a telvanni city/town and a redoran city/town to balance things out, if you approve, i'll go claim them. the dreugh-betmeri connection is awsome! i'll be sure to use it, but could you elaborate some more please? and the NPC list breaks down like this: theres 41 people in town, 23 of those people are criminals, about half, and half of that is smugglers, people you won't even see doing their criminal deeds unless you're involved with them, they still keep their stores open, and act like regular people, they just don't get much sleep... and as for the 11 tong members only half of those are openly tong(*cough*building ten*cough*), the rest are informants and agents. basically, the criminal affiliations (Tong and smugglers) will only come into play if your involved with them, and i think the Hetman in this case would be the guard captain, is that a good idea?
"What happens when an unstoppable force meets an immovable object?"
"The ignorant say more than they know, the wise know more than they say" |
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12-04-2005, 11:36 PM,
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sounds good.... I'll elaborate later... after I go eat something...
--------------------------------------------EDIT--------------------------------------------------- about the city-claim concentrate on your partnership in Gnisis and your own Gnaar Mok claim for now, if there comes the time where everyone is occupied, go for it... but not yet, lets develope well what we have okie-day*? about the dreugh-betmeri one of the guerilla leaders has made a bargain with the Dreugh... has something to do with Daedric Princes, raiding man and mer, and killing Dunmer... and ask me why? because look in my 'signiture'.... betmeri guerilla's quests will kinda foreshadow/hint to my planned next mod... but that mod is just my own thing... I don't know if any of you guys would like to help out in the future after this mod... but that's the story, and lets focus on Vvardenfell but as of now, the pact is just a new agreement... the Dreugh won't attack the betmeri guerillas and they won't hunt Dreugh.... |
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12-05-2005, 12:23 AM,
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so could it be part of the agreement for the dreugh to aid the Betmeri in slowing the fishing trade in Gnaar Mok?
"What happens when an unstoppable force meets an immovable object?"
"The ignorant say more than they know, the wise know more than they say" |
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12-05-2005, 01:13 AM,
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yeah maybe... basically just giving everybody BUT the betmeri a hard time...
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12-05-2005, 11:31 PM,
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does any1 know precisly how Man O'Wars differ from regular dreughs? if noone knows i was just goiing to think of him as bigger with more arms/legs
"What happens when an unstoppable force meets an immovable object?"
"The ignorant say more than they know, the wise know more than they say" |
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12-06-2005, 12:19 AM,
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Quote:Originally posted by batmanThe only said about them at the Imperial Library is this: Quote:"But the most dangerous water creature is the large and powerful Dreugh and the Dreugh Man O'War." Briring and Gudling The Rascal's DialoguesI'll try to find out more about them from somewhere, maybe the TES Lore forums. If I can, I'll post it to let you know. For the time being though, I would just use your instincts.
The Encyclopaedia Oblivionicus Online All the information for TES IV, at your fingertips
- TES IV: Vvardenfell Bringing Morrowind back to you |
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12-06-2005, 12:41 AM,
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Quote:Originally posted by batmanpretty sure they are older more vicious Dreugh and having grown more arms and are just overall really nasty enemies.... they'll tear you up.... |
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12-06-2005, 12:47 AM,
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Quote:Originally posted by KuKulzADo Dreugh grow more arms and tenticles as they age? I would think that if all Man O'War's are are older, then they wouldn't really have extra limbs. I'm actually thinking they are just larger more agressive versions of the common Dreugh. I don't know though. The only relavent info on the TES Lore forums is the topic created by you, KuKulzA. Maybe they would have more tenticles, but I don't think they would have more arms. Just larger, meaner, and perhaps harder hides.
The Encyclopaedia Oblivionicus Online All the information for TES IV, at your fingertips
- TES IV: Vvardenfell Bringing Morrowind back to you |
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12-06-2005, 12:49 AM,
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Hrm, I'd imagine the crab that's shell is that of Skar,(I forgot what they were, M'iaq talked about it) Emperor crab or something, I'd imagine they'd be pretty dangerous, but Tiger and the Elephant.
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