I've fully dusted off and.....
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06-05-2006, 09:30 PM,
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Hmm. Are you using the heightmap editor, or are you raising the land by hand?
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06-05-2006, 09:34 PM,
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Quote:Originally posted by X23 Absolutely, and there's several smaller settlements that would be great to have back and which would fit your idea. Off the top off my head, Crossroads, Deepen Meadows and Lumen Julianii (to name Imperial-style settlements) then there's Ebbedin and (maybe) Maar Mok for Redoran settlements that are still open. I bet there's open stuff like that up north too, but that's for Rodan to describe. =)
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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06-05-2006, 10:41 PM,
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Wait, do we have a program that can combine landmasses yet?
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06-05-2006, 11:15 PM,
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Quote:Originally posted by Siegfried TES4 P. U. should be able to combine just about anything these days. Last I heard he only had some specialty things, like merging new races, left to add to it.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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06-05-2006, 11:43 PM,
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Sweetness, sounds like it's time for Siegfried to learn to work the heightmap.
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06-05-2006, 11:54 PM,
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At this point, I'm not using the Heightmap editor. What I want (before the original computer went down) is get an idea of cell placement so we can get an idea if I need to make the cells larger or smaller. Morrowind is a huge area and I want to get it to size before placing down the first piece of grass
Morrowind Insurance Company. Now with Horse & Guar Insurance! :goodjob:
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06-06-2006, 12:21 AM,
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Well, Vvardenfell might have to go with a scale larger (as to how much, I don't know yet) than TES3's.
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