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06-22-2006, 09:59 PM,
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Siegfried
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Posts: 738
Joined: Mar 2006
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Quote:Originally posted by Arsonide
It can pretty much lay down anything. Statics, activators, levelled lists, textures, (even sounds I think), based on parameters you feed the generator. All of the screenshots I posted to you guys, that was the region editor's texture work, I didn't touch any of it by hand. I set any angles less than 45 degrees (flattish) to have mottled sand using a random cluster of two sand textures...then for the steeper angles I had it use rock cliffs. The illusion was that the sand was "blown" up the sand cliffs near the base of them, it looked very nice.
Yeah you can make your own custom regions, but it's a very complex task. That's what I was working on shortly before my cards blew.
Thanks, thats great news!
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