NJRI0316 "Stormhold: Hole-In-The-Wall Bar" (Completed)
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01-17-2010, 12:37 PM,
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Aye, I don't think sandor's here for modding BM, really. He assists with the admin and regions but he's a busy man with other projects in mind.
I'm hoping we can draw in another scripter to help out InsanitySorrow.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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01-17-2010, 01:10 PM,
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OK, understood.
I understand that XJDHDR can script pretty well. Perhaps he's interested?
Trespassers will be shot.
Survivors will be shot again. |
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01-17-2010, 01:37 PM,
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Aye, that would be worth a PM. :yes:
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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01-17-2010, 01:41 PM,
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I'll see if he's interested, then.
Trespassers will be shot.
Survivors will be shot again. |
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01-17-2010, 02:22 PM,
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Quote:Originally posted by Ibsen's GhostJust for the record I am one of the admins of Silgrad Tower so I am not assisting you with the admin, I am responsible for ST as a whole (together with Razorwing). :check:
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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01-17-2010, 04:42 PM,
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So far I have:
- Improved the lighting - Added a pathgrid - Finished cluttering - Added all NPCs to the main area (not started slave pens yet) - Added AI and Dialogue to them all - Added a working system where the bouncer lets you in and moves aside if you pay or if you're a member of the Sotho Tren - Added permanent fighters for when you're not betting What is annoying me at the moment is that I don't know how to make it so that the fighters during the matches are randomly spawned. Does anyone know?
Trespassers will be shot.
Survivors will be shot again. |
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01-17-2010, 04:58 PM,
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Quote:Originally posted by sandorI was referring to the esm management. Incredible progress, JK! I can't help with the random spawning question though. Anyone else?
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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01-17-2010, 05:56 PM,
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Quote:Originally posted by jucklesjenk I'm not sure. Maybe add spawn points (like creatures use), that spawn from a levelled list of NPC fighters?? : http://cs.elderscrolls.com/constwiki/ind...d_Creature The linky above has good notes on how to do NPC's in a levelled list, and how to randomize them. I'd try making different levelled lists, with varying NPCs and varying chances of them spawning. But if you want NPC's to continually spawn during a fight, I don't know. If levelled lists can use attached scripts in the CS (which I can't recall), maybe use a "GetRandomPercent" and/or timer function in the script to choose when and if the levelled list is "Enable" vs "Disable". So you could have a set # of spawn point already enabled from the game start, then as a timer counts down, random levelled list spawn points are enabled, to keep the fighting continuing. That means you have to preplace all the spawn points you're gonna use, whether initially enabled or not. Upon enabling a disabled spawn point, I don't know whether the actor will appear automatically, though. If not, maybe there is a script command to force the spawn point to "reevaluate" or refresh itself, so that another NPC is brought forth? If this is the case, I haven't the foggiest what command this is, and I just looked through all the scripting commands that included OBSE up through v. 15. So I haven't looked through all of OBSE's functions yet. You should probably ask this on the Bethesda Oblivon Mod Help forum. Koniption EDIT: I found this thread on that Beth Mod Help forum: http://www.bethsoft.com/bgsforums/index....ic=1068457
Yeah, don't let those little turds get you down. Dingleberries stick for a while, but eventually they fall off.
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01-17-2010, 06:13 PM,
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I've been trying to work the scripting, and to be honest, I'm way in over my head. Basically, I can handle everything in this claim except for the betting.
Should I leave that out so that when someone comes along who can handle it, they can have a go I have to finish the slave pens etc. and I doubt I'll ever figure this one out by myself.
Trespassers will be shot.
Survivors will be shot again. |
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01-17-2010, 06:37 PM,
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Aye, that's fine. I'm always coming back to something if I'm not quite there yet in some way or another. I can just tag the claim with some note about this and then we can move on. One thing I did consider was the possibility that you might get fighters knocked out of the ring. In which case, I figured collision boxes would be the way to go but, at the same time, so long as it doesn't happen too often, it would be quite cool to see some battles go on beyond the ring itself occasionally. Just a thought.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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