New Race Selection
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10-09-2008, 09:34 AM,
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While we're on the subject of modder's resources for creatures, look at this:
http://www.tesnexus.com/downloads/images...782710.jpg Doesn't that just belong in the depths of Blacm Marsh? Permission is already given.
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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10-10-2008, 03:40 AM,
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Hi everyone.
I've had a productive chat with Vality and Darkness Eternal, the leaders of the Dune successor mod, regarding sharing of resources. They say that they already have pretty much all the models they need, but what they're really short of now are scripters and quest-writers. If we can make them some completed quests for their public beta, they would be willing to give us some of their resources in exchange.
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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10-29-2008, 03:38 PM,
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An Old Man is sitting on a Bench eating Soup. He is a fool.
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10-29-2008, 05:09 PM,
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I still dont see why we need marsh elves, they are instinct.
Member of -
TES IV: Black Marsh (Core Member) |
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10-29-2008, 05:19 PM,
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oh right. Didn't realise that
Edd
An Old Man is sitting on a Bench eating Soup. He is a fool.
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10-29-2008, 05:22 PM,
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Don't you mean 'extinct'? Yes, I think that point was made a short while ago. I'm not lore-educated enough to be able to say for definite one way of the other but I tend to think there are always ways to bypass lore if you really know what you're doing. After all, the Hist might have cloned them on a whim and may be keeping them locked away for experimental purposes or you may be required, by some means, to travel back in history to a time when they existed. Nevertheless, I would still say that most of them should be little more than ghosts...but it would provide those lovely mossy ruins with a fascinating new enemy!
Personally, I think these creatures look wonderful :goodjob: ! The skin textures are particularly nice...is it worth including them?
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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10-29-2008, 05:26 PM,
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Quote:Originally posted by Back2Murder Edit: Spelling mistake.
Member of -
TES IV: Black Marsh (Core Member) |
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02-12-2009, 04:53 PM,
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Following the subject of creatures, would the lore allow for Durzogs, do you think?
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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02-12-2009, 07:04 PM,
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Definitely! The last time they showed up was in southern Morrowind, which is just across the border from Black Marsh.
Once modax jago finishes the Kwama, we can use them as well (the wild, non-domesticated version lives in Black Marsh).
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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02-12-2009, 07:19 PM,
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Excellent news!
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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