[RELz] TES4: Valenwood Isles beta
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12-21-2010, 12:03 AM,
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[RELz] TES4: Valenwood Isles beta
TES IV: VALENWOOD Trailers: Trailer 1: http://www.youtube.com/watch?v=MCEK1u-fMmI Trailer 2: http://www.youtube.com/user/windsurfer70...7hV-ZGg3EA Deadline For Release: 28/02/2011 Requirements: Oblivion 1.2.416 Shivering Isles Description: At long last, one of the oldest Beyond Cyrodiil projects will finally be released. This mod will open up passage to the tropical southern province of Valenwood, home of the Bosmer. Travelling by ship from Anvil, players will find themselves shipwrecked on a group of poorly-charted islands off the southern coast of Tamriel. Cut off from the mainland, the survivors are at the mercy of a hostile local tribe. Yet some of their fellow castaways may not be what they seem either... Players will have to decide whom they can trust, and quickly, if they want to survive long enough to return to the mainland in one piece. The beta release will include: - A unique new worldspace to explore, dramatically differing from Cyrodiil in flora, landscape and creatures - Many new meshes, including new architecture and items exclusive to this mod - A new and richly detailed culture to encounter: the tribal Bosmer, as described in Elder Scrolls lore - New ingredients, items and quests available for enterprising adventurers - A complex storyline to follow which will introduce the culture of the islands and their interactions with the outside world - Over 15 minutes of brand new original music, specially composed for the project by SolarRainUK Current Active Team: Deeza - Storyline Author and forum admin morcroft - Modeller, Texturer and Landscaper The Old Ye Bard - Quest Modder, Modeller and lore expert Credits (in order of date of joining the project): windsurfer - Founding Leader, who originally planned and developed the project for many years. The original landscaping, interiors, and several of the new models are all entirely his work SolarRainUK - composer of all of the original music featured in the mod. It was written for the exclusive use of Valenwood and the author retains copyright Deeza - wrote the story for the main quest and acted as caretaker admin of the forums in windsurfer's absence drmccoy - completed majority of scripting for the main quest before his sudden and untimely disappearance morcroft - many additional models and landscaping of the offshore coral reefs The Old Ye Bard - currently working on completing the quests and adding some additional models and resources Special Thanks To: Sandor - for providing hosting space for the project on Silgrad Tower simonp92 - for getting the project out of a sticky situation involving some backup files FLESH, mormacil and the rest of the original Valenwood Team - for advice, support and encouragement of the project Razorwing - for originally hosting the project on Silgrad Tower Licensing/Legal The original creators of this mod wanted the new assets in this mod to remain unique until it is released in a final version, and the current team is honouring their wishes. Following the final release, requests to use resources will be decided case by case. The files may not be re-used or re-hosted without the team's express permission. Screenshots: New screenshots will be coming soon. In the meantime, a selection of older screenshots can be viewed here: http://www.silgradtower.net/Websites/Val...9550-I.htm Current WIP version: Release v1.7 This download includes all the data files and v1.7 of the master file. An .esp is also included for play testing. http://www.megaupload.com/?d=DB6US3TB ESM v 1.8 This is a master update which now includes all the currently completed quests. Just over write the existing two file (valenwoodisland.esm and valenwoodisland.esp). The above download is required. http://www.megaupload.com/?d=KWV6DY01
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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12-21-2010, 09:41 AM,
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Thanks Deeza, I stickied the thread as discussed via PM. :check:
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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12-21-2010, 11:39 AM,
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:wave: Well done guys.
To answer your question, yes. But probably no.
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12-21-2010, 08:32 PM,
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Sounds great!
Looking forward to a release. |
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12-23-2010, 02:02 AM,
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Great to hear this mod is finally getting released, long live Valenwood!
What's the use of a good quote if you can't change it?
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01-04-2011, 09:21 PM,
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Your post is so much better than mine :goodjob:. Suppose im in the middle of revision so i quick. Also the mod doesn't require shivering isles. I have never owned or played it.
EDIT: FLESH good to see you back mate. You had a chance to play the mod yet? EDIT2: Release v1.7 This download includes all the data files and v1.7 of the master file. An .esp is also included for play testing. http://www.megaupload.com/?d=DB6US3TB ESM v 1.8 This is a master update which now includes all the currently completed quests. Just over write the existing two file (valenwoodisland.esm and valenwoodisland.esp). The above download is required. http://www.megaupload.com/?d=KWV6DY01 |
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01-04-2011, 10:20 PM,
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Updated with windsurfer's new screenshots.
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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01-05-2011, 08:48 AM,
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Quote:Originally posted by DeezaSorry mate they are not new. Same ones that you linked too at the bottom. I should take some more when i have a minute. |
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01-05-2011, 09:20 AM,
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had no idea this was still going
the only thing we got from the war was to learn that there isnt safety in numbers
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01-05-2011, 09:32 AM,
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That's ok windsurfer. I realised the same thing and restored the thread to what it was before.
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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