Road to Dune
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02-20-2011, 09:28 PM,
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Road to Dune
I've had a quick go at the approach road to Dune as a test piece for my new road textures. The textures are a derivative of the vanilla cobblestone ones, with the cobbles "browned" a bit and sandy dirt in the gaps. This is the "dry" version - there's a darker brown set for the damper areas. The cobbles should only be used near settlements - in between will be just he dirt road texture you can see in the foreground of the top image below.
The road textures will be in the next update which I want to get out real soon now. The road to Dune follows the edge of a ridge, and Dune itself is cut into the side of the hill at the north end - top centre of the bottom pic. Not much to see there until we get the city wall set. Anyway: a couple of screenies for flavour.
Morcroft Darkes
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02-21-2011, 01:03 PM,
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It looks great! It just needs a few spots for bandits to hide now...
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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02-21-2011, 01:15 PM,
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Oh there's plenty of little dips and hollows for your friendly neighbourhood load-reduction operative....!
Morcroft Darkes
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