Scc0519 [Finished]
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04-13-2008, 02:31 PM,
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Scc0519 [Finished]
[blockquote] District: Slums. Cell name: SilgradCity0519. Shack Type: 4. Claim Difficulty: Easy. NPC's: 2. Race: Dunmer,Hlaalu. Class: Poor. General info: Check -=this link=-.[/blockquote] Status: Finished by Zurke. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0519. Use the Silgrad_Tower.esm v2.994 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Background. No preference. Use the existing cell (SilgradCity0519) and don't delete the exterior building.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-30-2008, 11:06 PM,
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mine.
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05-01-2008, 02:40 PM,
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Here it is.
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05-01-2008, 03:35 PM,
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The tapestry was not rotated for a correct position.
It has been fixed. Another one finished! :goodjob:
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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