Seamless Transition Town Thread!
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12-17-2010, 08:14 PM,
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Cool,
Almost done with the layout. I just need to retex the Cyrodiilic stable model and add a gate to the fenced of area. What gate should I use for the "ImperialMorrowind" fence set? |
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12-17-2010, 11:43 PM,
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I use just vanilla Imperial furniture items right?
And for the inn, do I just lock the room with "needs a key" and then just give the player the key through dial? Or should I do something else? |
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12-18-2010, 01:11 PM,
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Quote:Originally posted by AnImpatientFanYes, plus our ST Imperial furniture/misc items etc. Check this thread for the rent a room script,
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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12-19-2010, 06:24 AM,
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Inn Rent a Room script works fine in my case :check:
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12-20-2010, 12:59 AM,
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-pants-
Phew, that was alot of modding. 24 hours ago I had a inn with nothing in it. Now it's done with AI and dial. |
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12-20-2010, 03:49 AM,
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Just fixing and tweaking object placement now (Some of the bottles act really weird with the "F" key.)
I will attach the file soon. Most of the layout of the town is finished, I am just going to fix some lighting and add my custom meshes. |
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12-20-2010, 05:00 AM,
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Done,
Probably a few errors here and there. Just a draft of the inn. |
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12-20-2010, 10:23 AM,
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Tavo Talds?
Should we include him somewhere. Maybe further down the road? Once I am done with the town I could complete his house and tweak the NPC and AI to suit the seamless transition. |
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12-20-2010, 10:49 AM,
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He was created as a guide to our lands, perhaps he could have permanent room in the inn.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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12-20-2010, 07:40 PM,
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I have already got the inn to a stage where I don't want to change it.
All the rooms are filled already, Maybe boarding in one of the other houses. If not I think having his own house a bit further down the road would be better. If it's further down the road the player can't really miss him as it's very narrow. |
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