Silgrad Glassmine [Finished]
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02-08-2007, 09:12 PM,
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I have an entire quest built around clearing the mine of the evil evil nasty undead things that suddenly started killing. But rest assured that after ur done, the mine will be safe for all! If i can figure out how to force NPC animations i can have actual miners mining. heh if i can figure out scripting i can have YOU mining
Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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02-09-2007, 01:08 PM,
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Well I think that the npc's can use the pickax. But then again I'm not really sure.
"In brotherhood, the failure of one be the failure of all"
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02-09-2007, 08:59 PM,
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Oh the pickaxe is not the problem. Of course the bethesda pickaxe is more of a farming tool, and it is not wieldable, but a few hours with nifskope and blender fixed that. I have a pickaxe, and the npcs can use it, i just don't know how to script rocks to open after being bashed a few times.
The only problem with NPC animations is that i don't know anything about them. What i need to do is tell them to power attack the rocks from like 6-10 every day. Any ideas? Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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02-09-2007, 09:22 PM,
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Yeah, the thing that would be really kewl would be a living economy. But thats getting ahead. It would be kewl to see miner's acually mining, in a game since of course.
"In brotherhood, the failure of one be the failure of all"
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02-09-2007, 09:59 PM,
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A truely living economy is something that exists so far only in dreams. Maybe if we integrated one of the many crafting mods into ours? Or we could build our own... But mining's good enough for me right now.
Also, did the velothi bury their dead? or did they cremate them. Cause i don't see any type of casket or otherwise, but i do see ashpits. Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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02-09-2007, 10:28 PM,
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I believe that they cremated them. The ashpits in morrowind sometimes had bones in them and I don't remember seeing little if any coffins around. lol Cyrodiil, on the other hand, is full of em.
"In brotherhood, the failure of one be the failure of all"
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02-09-2007, 10:51 PM,
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Quote:Originally posted by Seniosh I don't know if this will help, but if you look at the scripting that was done on the MCA Mod for mining, you might get some ideas for that. ****************************************************** Velothi Tombs are all over, these are family tombs or shrines which are waiting doors to Oblivion. Ashes of course typically means creamation. but not always some skeletal remains are thier, also their is Necrom were the corpses are ritualistically prepared for afterlife and placed in catacombs, and The Ghostfence were the dead are brought and their spiirits are used to strengthen the fence (of course the latter no longer applies) Enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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02-11-2007, 09:17 PM,
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heh sounds like the velothi did various random things with their dead. thanks anyways, i guess just about anything works
what is the MCA mining mod? and what functions did it have? (lockbash-type mining, npc mining, other random stuff) i'll try to look for it, but i am currently using the wii's opera browser, and it's kinda slow. Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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02-11-2007, 11:45 PM,
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Quote:Originally posted by Seniosh Yes they did ! The mod didn't do anything as in depth you want for your mod, i simply allowed the player to remove ore from certain rocks, youhad to have the pickaxe equipped, but it did not allow bashing More my reference pertains to the use of ores, yuo could take your ore to merchants and sell them also you could take your ore and have it crafted into a weapon or armor, but I thinkthat was another add on for MCA can't recall the name of it Enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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02-12-2007, 01:18 AM,
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ok then. The merchant thing shouldn't be hard at all. Probably just something as simple as adding an extra dialogue option, checking the contents of the PC's inventory, and removing X number of glass ores, and prehaps a small labor fee
Also, i already gots it scripted so that you can only access the rock if u've got pick. Now i just need additional mining-tastic actions! Ahh i just remembered, once the next internal update comes along, i'll be able to use Razorwing's glass rocks! Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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