Speed Tree Trouble, Bark Textures Don't Show in CS
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05-26-2008, 10:37 PM,
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Quote:Originally posted by RideWithTheWind I think the later versions of the program can export to DDS format, although it can't export the right kind of DDS for Oblivion so one still needs to resave them from Photoshop or other program. Only thing I can add is that my impression is specularity shows up less intense in Crazybump than it does in Oblivion, i.e. a perfect specular map in Crazybump will look too bright in-game. I usually lower the brightness by 50% or so on specular maps generated by Crazybump.
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05-27-2008, 02:02 AM,
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Same here, too bright in game. HDR issue maybe.
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