rpc26 "Home"
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05-14-2006, 03:20 PM,
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Must be the house model than.
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05-14-2006, 03:53 PM,
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I made a clean test file.
Please find attached two screenshots. It's the model. Good catch nerbod. What shall we do about this Razorwing ?
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-14-2006, 05:33 PM,
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Bethsoft used the model for an inn they did not try to cover it up which suggests they did not notice it. Maybe we should use it anyhow and see if a patch fixes it.
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05-14-2006, 05:52 PM,
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I think the same. Even without a patch it's a minor thing.
I think it's best that Razorwings checks the interior, before deciding what to do (as he is the graphics specialist).
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-14-2006, 05:56 PM,
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yeah good idea, catch y'all later.
Regs. Dagothen |
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05-14-2006, 10:20 PM,
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Mm, Bethesda sure are sloppy. Tsk tsk tsk... I've seen that kind of thing elsewhere too. Some of the Cheydinhal house exteriors are bugged too, like having holes or weird spikes on the back of them. I guess since they only used them once or twice they figured they could just as well cover up their mistakes in the CS rather than in Max.
I whipped together a little collection of planes using Cheydinhal textures which might be useable to cover up the holes. Kindly drop them in "Meshes\ST-Razorwing" and hook them up in the CS by creating a new entry in the Statics tab. It might take a little trickery in the CS to get them to look okay - resizing, aligning, and so on - but I hope it's not too much trouble. If it doesn't pan out, perhaps you can use an object like "woodplanks01" or "woodplanks02" (static > clutter) or other stuff to cover the holes? Come to think of it... how did Bethesda cover them up in the Cheydinhal inns they modded?
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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05-15-2006, 08:15 AM,
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The used the interior for one inn. They did not try to cover it up.
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05-15-2006, 02:00 PM,
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I don't think it's extremely niticable in game, since I didn't hear anyone complaining about it...
BTW: very messy of Bethesda...
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
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05-20-2006, 10:26 AM,
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I will be working on the interior alot today, so I hope the Reich Parkeep Claims Map, Imperial Districts list could be updated...
later today I'll post screenshots and an early version
[1ST]T[/1ST]his is what a heightmap looks like, this is what it does when it catches hold of you, it's eating me alive and very soon now it will kill me.
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05-20-2006, 10:52 AM,
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Quote:Originally posted by nerbod Sorry for the slip-up.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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