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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Visual Development » Cow's Model Thread » Hello You
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The Old Ye Bard
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Looking good.
28.12.2006 09:38 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
cow1787
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I think the LC house may be a little bit shorter than the bottom floor of the 3rd house actually, I'll have a comparison shot of all 3 tomorrow. Started working on some more snow textures, here's some WIP shots.



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28.12.2006 09:45 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
The Old Ye Bard
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You might also want to put abit of frosted ice on anything metal or glass that you have to texture, aswell as putting on the snow (Metal door handles, windows, etc).

But those textures are looking good so far
28.12.2006 09:53 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Greybeard
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Outstanding, Cow! Good job! Two of those ends put together would make a good (short) longhouse, and with the doors and windows as separate meshes, we have a lot of room for variations. I could use more stone and iron and less wood for Whiterun, though, since wood is rather scarce and expensive there.

Hmmm - maybe we should develop a northern hardwood that grows in the mountain valleys and leeward areas?

Cow, just a quick question: are you also working on int's for those ext's? (we'll probably also need rather unique furniture and clutter.)
28.12.2006 14:48 Greybeard is offline Send an Email to Greybeard Homepage of Greybeard Search for Posts by Greybeard Add Greybeard to your Buddy List Add Greybeard to your Contact List
Siegfried
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quote:
Originally posted by Greybeard (we'll probably also need rather unique furniture and clutter.)

Metal furniture ftw!
28.12.2006 18:10 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Psychotic
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quote:
Originally posted by Siegfried
quote:
Originally posted by Greybeard (we'll probably also need rather unique furniture and clutter.)

Metal furniture ftw!

Ok, let's not get carried away with the metal. Whiterun isn't populated by Dwemer ya know. Tongue

quote:
Hmmm - maybe we should develop a northern hardwood that grows in the mountain valleys and leeward areas?

Yeah, we should probably have something like that. Yes
28.12.2006 18:40 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
cow1787
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I'll make the metal look more frosty rather than just having snow on it. Might try and do a window texture today to see how it turns out.

I can try and implement more stone and metal into the houses I've done so far since it's currently using like 3-4 different wood types, a couple of those can easily be traded for stone or metal.

I haven't started the interiors yet, I wanted to get all the exteriors reworked so I have a feel for the style. But if someone wants to help out with the int's, I have no problem with that :D

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28.12.2006 18:46 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Psychotic
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I don't want to sound over demanding or anything, but I have to ask ( Tongue )... Will you be willing to model a few completely new exteriors for the set (a few LC houses mainly, variations of the small LC house)?
28.12.2006 18:58 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
cow1787
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I had planned to, but I'm still checking out what's already done, etc. I also still have a lot of other things I need to finish, so I'll most likely get a few of these current exteriors done, get them to greybeard. And go back and try and finish one or two of the other things that I've been working on. But we'll see how what happens

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28.12.2006 19:01 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Psychotic
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Ok, great. Good job!
28.12.2006 19:04 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
cow1787
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Here's a size comparison of the 3 nord houses buildings I've done so far. I also threw on some stone and metal textures on them to get a rough feeling of how it'd look, but by no means is it final. I'd have to reUV some stuff and find a better metal texture (used the first one I found). Would also have to make the metal mesh look more like...well, metal.. and less like wood.

http://www.hibirddesign.com/files/MarksWork/3in101.jpg
http://www.hibirddesign.com/files/MarksWork/3in102.jpg


The middle is the tallest. The left is about the same size as the bottom floor of the middle. The top of the right is just slightly shorter than the middle.

Also made a few more snowy textures. (In a texturing mood, what can I say, haha)

Worked on the door a little more:


Part of the sidewalk:


Shutter:


Part snowy farmhouse:


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29.12.2006 07:44 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
The Old Ye Bard
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Great Work Cow Good job! Keep it comming Yes
29.12.2006 07:48 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
cow1787
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I'll be gone all weekend to let you guys know, if you want me to know anything to fix/work on, let me know within the next 7 hours (?) of this post, haha. I may be taking my comp with me, but I may not. If I do, I won't have internet, but I should be able to get some more stuff done when I get back Monday.

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29.12.2006 07:59 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Psychotic
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All excellent stuff! Yes Good job!

The original wood textures looked more natural IMO, but I'll let Grey decide.

Btw, isn't there already a snowy farmhouse in OB (like a stock re-texture)? Confused
29.12.2006 08:24 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
cow1787
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Yeah there is, but OB's snow is so dark and not snowy enough. The roof is still a WIP kind of, just wanted to see how it looked.

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29.12.2006 08:28 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Psychotic
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quote:
Originally posted by cow1787
Yeah there is, but OB's snow is so dark and not snowy enough. The roof is still a WIP kind of, just wanted to see how it looked.

No, it looks cool... I was just wandering. Good job!
29.12.2006 08:33 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Greybeard
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About all I can say is I WANT IT!! (Sorry for shouting) Yes

I was playing around with arranging the town yesterday, and between the way these buildings and Amol's walls are shaping up (which I'm already planning to steal Wink ), I think we'll be VERY happy!

edit: Just waiting for the heightmap so we can really get started.

This post has been edited 1 time(s), it was last edited by Greybeard: 29.12.2006 16:05.

29.12.2006 16:03 Greybeard is offline Send an Email to Greybeard Homepage of Greybeard Search for Posts by Greybeard Add Greybeard to your Buddy List Add Greybeard to your Contact List
cow1787
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Well I'm back, and have nothing new. Didn't bring my computer with me, so I was just able to relax all of New Years weekend which was nice, haha (though I did get bored some times and wish I had my precious computer)

But anyway, I start a new job Wednesday so I may not have as much time as I did the past few weeks I've been around, but I'll still try to make time to help out. And I still plan on finishing everything on my current list.

So right now I'm just checking the posts I've missed and I guess continue working on some stuff.

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01.01.2007 20:53 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Psychotic
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Welcome back Cow! =)

Happy New Year! Cheers
01.01.2007 21:03 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
cow1787
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Just wanted to give you guys an update as I haven't posted much recently. Haven't really done much for Skyrim the past couple of weeks, seems my new job takes a lot out of me I don't have much to work with when I get home. And on weekends I'm just lazy.

Now I'm not saying I'm leaving, definately not, just not going as fast as I was when I joined. I also started helping out TheDCProject with The Imperial City Reborn, which I'm sure you're all familiar with, felt bad that he lost everything and wanted to give him a hand with a new start. But I've helped Gustave and TOYB with some stuff threw PMs, so if you really need me to do something, you can always catch me on there. But I usually read everything here on the forums anyway.

As for stuff I still need to finish and work on..

~ Palisade Fort
~ Castle Karstaag
~ Traditional Nordic Architecture Set

And Gustave has asked me if I could finish the Amol architecture for DarknessEternal (yeah I read your PM, just forgot to reply, sorry!), I would but it'll be just too much. Later on down the line once I finish my stuff and no one has picked it up yet, I'd be glad to.

So that's my quick status update.

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Smokindan
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Thanks for the update. You're free to do what you want with your time :D Take your time on whatever the stuff you're doing :)

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Psychotic
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I am posting this in order to check if cow is still alive. So cow if you are reading this and are in fact alive post something in reply... like "Hi, how are things?" :D
31.03.2007 04:50 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
The Old Ye Bard
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quote:
Originally posted by Psychotic
I am posting this in order to check if cow is still alive. So cow if you are reading this and are in fact alive post something in reply... like "Hi, how are things?" :D


Apparently he is still alive and working on the stuff, he just doesn't have time to post anything (Busy in RL). I was talking to him about 2-or-so weeks ago.
31.03.2007 06:34 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Psychotic
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quote:
Originally posted by The Old Ye Bard
quote:
Originally posted by Psychotic
I am posting this in order to check if cow is still alive. So cow if you are reading this and are in fact alive post something in reply... like "Hi, how are things?" :D


Apparently he is still alive and working on the stuff, he just doesn't have time to post anything (Busy in RL). I was talking to him about 2-or-so weeks ago.

Good to hear. Yes
31.03.2007 08:22 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
cow1787
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Hey, sorry I haven't been around guys. I'll read the forum every now and then just to see what you guys are up to. But sadly I haven't worked much on anything, modding or personal. Ever since I started my internship back in Jan. I've been doing nothing but working in Max all day, so when I get home it's one of the last things I want to do.

If anything, I'll try to find all my files that I was working on and put them up for download so atleast they won't be lost forever. But you never know, I may jump back into the modding scene eventually, I'm weird like that. (I've been working on this one flash game off and on for the past 4 years, still not finished....but I don't know if that's a good or bad thing...determination?)

Over the past few months I have gotten my website up though! Finally. www.marklemmons.com if anyone wants to check it out. And if anyone is interested in the game that I'm interning for check out www.fallenearth.com

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01.04.2007 20:51 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Alasdair
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I like your website, it's very simple and effective. Good job!

If you could get all the models your were working on uploaded though, that would be truly awesome. =)
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Psychotic
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Oh nice website! The models there aren't bad either. :D

I was just wondering if you've had a chance to upload the stuff you were working on (the palisades, the traditional Nordic architecture, etc.). I would actually like to take a look at the palisade models since I've started messing around with Max and all. :)
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Siegfried
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Actually a version of the palisade models were uploaded a while ago, they didn't have the gate with them, but still. Try looking further back through the thread, if you can't find them I have them saved to my hard disk, and can upload them to filefront or something.
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Psychotic
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quote:
Originally posted by Siegfried
Actually a version of the palisade models were uploaded a while ago, they didn't have the gate with them, but still. Try looking further back through the thread, if you can't find them I have them saved to my hard disk, and can upload them to filefront or something.

I know, I'm just not sure if that's the last version. Even so we could really use the other models (like the traditional architecture for Sunguard).
09.04.2007 06:04 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Siegfried
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I know, it was just because you said you wanted to work with the palisades in max, I wasn't sure if you knew... that I knew that you knew that I knew that you were going to know that I didn't know that you knew.
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cow1787
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Hey, I've uploaded some files. I was going through my hard drive and found some old zips of stuff that I've put up before a while back. I didn't check any of it, and I couldn't really find anything else.

Everything should be in .nif and .dds format though, so you should be able to import into Maya, Max, or Blender to edit, along with Photoshop for the .dds'

Sorry I couldn't get this up sooner, haven't done any modding for a few months now... but I just bought a new computer which I'll be putting together this weekend...so MAYBE with the improved performance over this old machine, I MIGHT start modding again, but don't quote me on it. I would love to help out some more though. I've gotten a lot better in Max so I'd probably be able to produce better models that what I've got here.

Ice_Cave.rar  [Mirror]
Landscape_Textures.rar  [Mirror]
Ice_Cave.rar  [Mirror]
Palisade_Tileset.rar  [Mirror]
Snow_Stuff.rar  [Mirror]

I'm sure I'm missing a lot of stuff, I'll try to search some more if you want anything specific and I'll try to respond in less than a month's time.

-Cow

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Psychotic
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Good to hear from you again! =)

Thanks for taking the time to upload your work. Good job!

The only other thing I can remember is the ice fortress/castle you made for Solstheim that I can't seem to remember the name of at the moment. Tongue

I hope you can come back to the team (and modding) in the not-so-distant future. :)
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blackbird
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Do you mean castle karstaag or something?
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Psychotic
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quote:
Originally posted by blackbird
Do you mean castle karstaag or something?

Yep, that's the one. :D
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cow1787
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Ah yes, Karstaag, I'll see if I can't find that when I get off work in a few hours.

I hope to come back too, maybe even learn how to use the CS without it crashing on me all the time. You guys will have to teach me a few things with that. At least It'd feel like I'm not pigeonholed into just doing models (though modeling is still fun, but wouldn't mind the actual level design part of things)

Hmm..All this talk about it is getting me interested back into it, how far along are you guys now? I saw some Silgrad Tower videos yesterday, and man are they coming along.

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17.05.2007 22:32 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Siegfried
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Hey cool, I'll bring these into the master file.

BTW cow if you need help with the CS, I'd be glad to offer advice.
18.05.2007 00:11 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
cow1787
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Alright, thanks Siegfried.

I found Karstaag, I'm assuming it's the right file since I found it in the Oblivion Game folder. I remember that I was having trouble with the LOD so someone will have to take a look at that. Also was having trouble with the collision, that might have been a 'I didn't know what I was doing at that time' kind of thing. I think the scale might be off too....

Karstaag.rar  [Mirror]

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18.05.2007 14:43 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
Siegfried
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Sweet :D

Hey, I know you're kind of busy, but could you convert the Nord Houses to .nif format when you find that time so I can bring them ingame, also, there were some wall pieces with the original files, but I didn't see any walls in the file I downloaded. Could you look into digging those up and getting them converted too please?
19.05.2007 06:06 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
cow1787
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Wall pieces? Hmmm....Not sure...for the nord houses there were wall pieces?

I got my new computer in, it's pretty. Cool I've got Oblivion installed, got max installed (I pretty much just use max now so there shouldn't be any complications I was having before when using Maya), Photoshop installed, and the CS installed. Hopefully have all the exporters and stuff installed again too.

I think I'm going to just do some test models and stuff first to make sure I understand everything again, it has been a few months since I've worked with nifskope, the cs, etc. I'll probably have some questions so keep a look out for them. But for the most part, I'm back and ready to mod (almost).


One main question I have starting off deals with the CS...

How do you go about creating a 'new world' so you can test your stuff out without worrying about the main oblivion game. And once you get that 'new world' set up, how can you test it in game. (transport there? or start out there? how?)

Thanks! and Hi!

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26.05.2007 00:01 cow1787 is offline Send an Email to cow1787 Homepage of cow1787 Search for Posts by cow1787 Add cow1787 to your Buddy List AIM Screen Name of cow1787: cow1787 View the MSN Profile for cow1787
The Old Ye Bard
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quote:
Originally posted by cow1787
Wall pieces? Hmmm....Not sure...for the nord houses there were wall pieces?

I got my new computer in, it's pretty. Cool I've got Oblivion installed, got max installed (I pretty much just use max now so there shouldn't be any complications I was having before when using Maya), Photoshop installed, and the CS installed. Hopefully have all the exporters and stuff installed again too.

I think I'm going to just do some test models and stuff first to make sure I understand everything again, it has been a few months since I've worked with nifskope, the cs, etc. I'll probably have some questions so keep a look out for them. But for the most part, I'm back and ready to mod (almost).


One main question I have starting off deals with the CS...

How do you go about creating a 'new world' so you can test your stuff out without worrying about the main oblivion game. And once you get that 'new world' set up, how can you test it in game. (transport there? or start out there? how?)

Thanks! and Hi!


Go into "World Spaces" at the top, then right click on the list and go "new", then you have your settings for the world (they don't matter that much), then go into the cell list window, and change what folder/world space it is in to what you called your world (it'll be on interiors to begin with). Then you can edit the land using the landscape editor (bring it up with "h"), and then bring up the land above the water level, so that you can place whatever you need to on land. To make get to the world, I suggest you make a door from your world space, to outside the prison sewers (go into doors, select a non unique door and place it in your new world, then one outside the prison sewers, then double click on one of the doors, bringing up a window, and go into teleport, select which cell, then select which door).

I hope that helps :)
26.05.2007 00:10 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
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