Concept Art; The Temple of Silgrad City
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05-07-2008, 09:26 AM,
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Quote:Originally posted by InsanitySorrow i guess under 20,000?
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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05-07-2008, 09:27 AM,
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Can you test a basic shape exported with a bump in the CS and in game? Just so i know if i can use them or not.
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Rickious AKA Richard Howard Concept artist, 3D modeller. Modder prefix= RH 3Dapp= Rhino 2Dapp= Corel Photopaint Moddng= TES4 Working On= Currently training and improving my 3D skills and seeking a career! |
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05-07-2008, 09:30 AM,
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Quote:Originally posted by Rickious Bump map its basically a normal map. go to wikipedia and type in bump map. I can run a test a shape and put it in oblivion with all sorts of variation with lightings right now. Ill show differeances
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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05-07-2008, 09:46 AM,
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Yea, i love bump mapping, basically fake detail but works well.
Insanity heres the last render again with an example bump map and a light for better shadow. these can be very detailed and mixed in with real details, textures etc.
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Rickious AKA Richard Howard Concept artist, 3D modeller. Modder prefix= RH 3Dapp= Rhino 2Dapp= Corel Photopaint Moddng= TES4 Working On= Currently training and improving my 3D skills and seeking a career! |
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05-07-2008, 09:52 AM,
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well never mind what i said now... it looks good
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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05-07-2008, 10:07 AM,
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The added detail is quite suprising, still its good to learn something new
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05-07-2008, 12:52 PM,
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Done the main towers external internal area. Meaning you go through a droo from the inside and enter an outer corridor(internal) but really your back on the external cell and can look out at the statures of the greater saints. I think this will give the player a much more seamless in/out experience.
Do you think i should do this for all the domes? I do but what do you think? up to 6200 poly
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Rickious AKA Richard Howard Concept artist, 3D modeller. Modder prefix= RH 3Dapp= Rhino 2Dapp= Corel Photopaint Moddng= TES4 Working On= Currently training and improving my 3D skills and seeking a career! |
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05-07-2008, 01:05 PM,
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Hm,very morrowindish Nice work as always Rick :goodjob:
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05-07-2008, 01:27 PM,
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yeah can... add more realism to it do it i guess
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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05-07-2008, 02:09 PM,
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any 1 more for fun so we can see the scale!
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Rickious AKA Richard Howard Concept artist, 3D modeller. Modder prefix= RH 3Dapp= Rhino 2Dapp= Corel Photopaint Moddng= TES4 Working On= Currently training and improving my 3D skills and seeking a career! |
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