[Open] KRAG-0039 Weapons Shop/Home
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06-12-2007, 01:14 AM,
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[Open] KRAG-0039 Weapons Shop/Home
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Please see general information about Manor District Kragenmoor Manor District General Info This building serves as both home and store ex_redoran_building_03 The decor should be rich The Store is un-owned but it is a weapons shop Enough room in the back for 1 person to live a moderate but comfortable lifestyle anything above this is optional to claim KRAG-0039, please reply to this post Enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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06-16-2007, 08:14 PM,
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RE: [Open] KRAG-0039 Weapons Shop/Home
I'll have a go at this one too
4 or 5 days Will use a modified in_redoran_tavern with qf_orange wood furniture for the home portion and a swlightwood for the stock shelves, table and weapons racks in the store portion enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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06-16-2007, 08:22 PM,
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Adul said we can use his Attractive Arsenal. So if you want check the links in resources.
And make it shine. |
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06-16-2007, 08:56 PM,
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Super I will load it up and see what we can find
Thanks Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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06-22-2007, 11:11 PM,
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The prospect of Attractive Arsenal makes Maeglin Happy.
One concern... Things like the tribal weapons, katanas, naginatas, and other region-specific weapons that wouldn't make sense for a Nordic (I think?) town should probably be limited. Basically what I'm saying is don't just throw in weapons because we can use them... Try to make it consistent. |
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06-22-2007, 11:31 PM,
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Agreed
But also keep in mind that Kragenmoor is a major city and port of trade through Cyrodiil so you may find weapons and other sort of things not normally found in other regions As far as Aduls Mod, I have only found a few items in it that we do not currently have available so I will most likely just pick those out Kragenmoor is 100% Dunmer At least my intention is to only have 2 or maybe 3 non-dunmer residents 1 being the butcher, I think an Orc would play a good butcher part the others I am not sure of yet Enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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