Possible NPC Animations?
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02-17-2007, 12:05 AM,
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Well it might interfere though because the NPC's do other things and you would need to have the NPC facing the right way when it entered the triggering region otherwise it might go off weird. Because having him turn to face it might cause a glitch with the system and the NPC might do some weird thing. Like when you're character isn't in the right spot sometimes some weird-ass glitches come on.
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02-17-2007, 12:25 AM,
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Actually i think there are SetAngle functions for scripts, so that might not be an issue. I know i've seen "GetAngle" functions, so it logically follows that you can force the angle for an NPC i would think.
And yes, the NPCs do other things, but all a smith does all day is sit around in their shop (anyone notice that many of the main smiths are women? there's the imperial city girl, The March Rider in Cheydinhal, Agnate in Skingrad, The girl in Chorrol, the Girl in the tent near Kvatch, 50% of smiths should not be women, but i digress) It wouldn't really affect anything if the NPCs were only smithing during the workday. Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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