Visual Variety
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07-15-2006, 09:14 PM,
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Visual Variety
Well, why not? It is always nice to see more visual variety in ES games, which seems to be absent from most games these days. What I was thinking was to start a team to create a modder's resource specifically for Silgrad. What this mod takes must meet certain guidelines (which I may add to):
- Must be a misc item, soul gem, key, ingredient, clothing, a book, Alchemical tools/products, armor, weapon, architecture, etc... - Cannot use textures, meshes, etc. from any previous Elder Scrolls game. - Must be a new texture or a new mesh (or both ) - Does not replace anything in the original game (meaning DO NOT replace textures or meshes with your new ones) all of the above OR - The permission of the core of this project (project of a project ) It is best just to run through it with me first, however It is not obligatory that you join, in fact, finishing Silgrad Tower is more of a priority. Therefore, I suggest you only do things for this mod when nothing else is much of an issue. What you create is up to you! It can be anything simple from a retex (see screenshot below) to the whole set of worn armour for everything in the game. Please keep in mind that Silgrad is in Morrowind though. ---- Some tips for people who do not know how to retex: You'll need these programs: NIFSkope: http://sourceforge.net/project/showfiles..._id=170735 TES4BSA: http://www34.brinkster.com/ghostwheel/ paintshop or another photo editting program that can handle Alpha Channels (try GIMP if you don't have any such thing: http://gimp-win.sourceforge.net/) A program for converting to and from DDS (see the wiki): http://cs.elderscrolls.com/constwiki/ind.../DDS_Tools And some good tutorials on the good old wiki: http://cs.elderscrolls.com/constwiki/ind...etex_Guide http://cs.elderscrolls.com/constwiki/ind...udiments_1 See also: http://cs.elderscrolls.com/constwiki/ind...leshooting Have Fun! ---- For modellers: Get either Blender or 3dsmax (Download Blender at: http://www.blender3d.org/cms/Home.2.0.html - Be sure to get the NIF plug-ins too) Python 2.4 - Google it, I can't remember the site off by hand... And for tutorials, try: http://www.blender3d.org/cms/Tutorials.243.0.html At least one of which is by our very own Greybeard! (I think...) Have Fun! ---- So, if anyone is interested in contributing to Silgrad and its subdivisions, please post! |
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