ideas for the arrival to Vvardenfell
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12-27-2006, 07:34 AM,
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or the story could go like this
after you hear rumers of him going missing a new topic could start mabby missing man-god or vivec missing and that leads you to a guy who started rumer in skingrad where he leads you to a cave where he tells u vivec is(which is in cyrodiil also if u have rep of 5 or more then he sends you there)which is actualy a deadric shrine with only an unreadable scroll there(thats helpful later)then u must close first gate before you can get next quest which rumers lead you to that commana tong camp about a dwemer artefact of some sort after talking to them they tell you they stole it from vivecs voult when they were sent to steal somthing else when they where on a mission then they attack you thinking your a guard of some sort and after u got artefact (which could be a glove or ring or somthing)about 1-2 days later indoril guy looks for you named non other then jiub who thinks you stole artefact then takes you to vivec(the city)to lock you up only to find an oblivian gate opened and destroyed 1 canton then people there will say vivec went into gate to stop it but when gate closed he never came back out which makes jiub in command of indoril till he returns (you take quests from him to find info on how to get him back) but before he sends you on quests u tell him about Mystory Scroll which is a plan to capture vivec(which means gate opened so they could lure him in). ok i'm out of ideas for now |
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12-27-2006, 12:48 PM,
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many of those ideas are good, but I think they need some fine tuning and to be incorporated into the mainstream of our ideas :yes: but that as an explanation of Vivec's disappearance is good... it might come in handy :goodjob:
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01-10-2007, 06:52 PM,
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Thats how I like it Bold and Direct
Great intro I only have a question maybe 2 and a suggestion Is it necessary to offer the PC an option to changes Class and Skills ? not that I don't agree, just wondering why Also I think because of the urgency, it might be considered that said option was offered after the siege is completed. Arrive, speak with Socucius Ergalla, but he says that it is urgent that you go to Ald Ruhn immediatly to aid them. and whoosh your gone, after your done their by speaking to one of the other fighters/warriors (insert npc name) who will thank you for your aid and ask you to report back to Socucius and whoosh your gone. At this second meeting Socucius can go on with the pleasentries and offer your option to change class and skills Suggestion 2 The Vivec thing, Vivec is missing, we all know that, is he/she dead or somewhere else? we don't know, why not open it up with a dream sequence, images of future events and a calling from Vivec, calling you to aid Vv... compelling you... you awake.. but the feeling is intense it occupies your mind...then suddenly a messenger arrives from Tholer Saryoni or other NPC of high ranking in the Tribunal, the letter could even indicate that the said writer(Tholer Saryoni?) is seeking you out because of a vision sent to him/her by Vivec. And the story continues from their Enjoy Bob
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01-11-2007, 01:24 AM,
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Really I think that you should come to Ald'Ruhn after the events of the invasion, and you just come in to pick up the pieces and "cleanse" Ald'Ruhn of the Daedra. Which allows still for Skar to rise, and St. Jiub to die more ceremoniously, prehaps done in a movie sequence (which would come off alot more classy) and means you stay true to lore.
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01-11-2007, 07:49 AM,
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I think that's a good idea. St Jiub deserves a grand death
"Why would I be bound by rules if I can see so far beyond them?"
"I think, therefore I am" - Descartes "I don't think, therefore I spam" "Do not seek to follow the footsteps of the wise, seek what they sought" "On top of the world" |
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