rpc32 "Guild of Fighters"
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07-20-2006, 10:26 PM,
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The Official Fighters' Guild of RP Thread
Quote:Originally posted by TheImperialDragon Here is the building (ex + in), and it will probably have a basement. =) |
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07-20-2006, 10:40 PM,
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Excellent :goodjob:
I've updated the claim and merged your thread to it, hope you don't mind.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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07-20-2006, 10:42 PM,
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Quote:Originally posted by Razorwing HOW COULD YOU! X( (JK) :lmao: No, I don't mind, it'll probably be easier to keep this in the claims thread until we're ready for quests. Does the guild look too much out of place? ?( |
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07-20-2006, 10:53 PM,
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Quote:Originally posted by TheImperialDragon It probably is. I guess you'll want to start a thread on the Quest Dev board at some point regarding the Guild of Fighters quests, though I won't meddle in the finer details of how you choose to go about that. =) I don't think it looks out of place but on the other hand I don't think it would be much of a problem for a modeller to import both your custom nif as well as a Cheydinhal nif and transfer a few architectural details to it. Cheydinhal houses seem to have those sortof English Tudor-style details to them which Chorrol houses don't. If you think that, or anything else, could be a good idea for a modeller to take a look at, perhaps you'd like to post to the "open jobs for modellers" thread and attach the exterior nif? But that's your call, personally I think it works well as it is and looks fresh and interesting.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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07-21-2006, 03:58 AM,
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UPDATE: (Screenie) Will now work little on characters... Then clutter, etc...
Hmm... What race should the guildmaster be? (or is he/she the guildmaster?) |
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07-21-2006, 08:05 AM,
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Quote:Originally posted by TheImperialDragon By guildmaster do you mean the absolute top rank in FG? If so, I'm not sure that would be a good idea since the faction exists in the main game. Presumably plenty of players have already played the main quest line and are the head honcho in the guild... hmm... but then again perhaps leadership of the Morrowind GoF should be separate from the leadership of the Cyroodiil guild? That would be an easy and logical solution to letting those players who've played he main quest line play these ones as well. Because it might be challenging to justify why the top guy of the guild should kill goblins, but if we say he was just made the leader in Cyrodiil then he wouldn't really have any standing in Morrowind. Bethesda mixed races and genders all over the place, which I thought was more annoying than adding to the variety, so perhaps we could go with the classical choice: Imperial Male?
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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07-21-2006, 11:43 AM,
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maybe Imperial or Nord male?
I think it should be faction like "Morrowind Fighters Guild". And as there will be another one on Vvardenfell - the second one can be called "Vvardenfell Fighters Guild"? it should be decided with Vvard.org team |
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07-21-2006, 09:50 PM,
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Quote:Originally posted by Razorwing I meant regional, like how there's an Arch-Mage of Vvardenfell, and probably one for each district. So why not have different districts for the GoF? This one is for the Redoran District Guild of Fighers I guess... And btw, there is no GoF in Vvar in the mod KuKulzA's doing, it was pretty much ruined during TES3... Also, I'll need to know if the Master would be in Soluthis (Reich Parkeep) or Silgrad City? Or another city? I was thinking the local guild boss should be either Imperial or Redguard myself... |
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07-21-2006, 10:09 PM,
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Good questions. I wish I could think of the perfect answer, but I don't think I can.
Hmm... *thinks* - I think we can be sure that Reich Parkeep has the GoF and Steadhelm has the GoM. - The Soluthis' side of Reich Parkeep will have Redoran obviously, and surely the general Dunmer guilds - Morag Tong and Dunmer Temple. - Silgrad would probably have all guilds, since it's somewhat like the capital of our mod. Blacklight is an open question I guess. Hmm... hmm hmm... a lot of things to consider indeed. But what the heck, I believe we can at least decide right now that the guild location you're modding is the headquarters for the Guild of Fighters in our mod and that your leader would be the guildmaster. I hope no one minds. =)
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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07-22-2006, 05:01 AM,
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Here are some updated screens, as you can see, the only thing that really remains is the clutter and the NPCs and pathgrid: (screenies below)
Training grounds will either be the basement or the exterior. In order of appearance: 1. Dormitory 2. Office 3. Smith 4. Lounge 5. Lounge |
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