Silgrad Tower from the Ashes

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I'm currently wrestling with the bsa to try to force it to do my evil bidding but it won't comply. Anyway, the latest update is going to be huge. However, without reducing the resolution on too many occasions, I think I successfully compressed some of the massive textures and this should keep the filesize relatively similar, despite all the updates.

The latest archive contains:
  • kothringi docks - llamaranger (MOPPed by KP)
  • New Gloshroom meshes - Senten
  • Mangrove Trees - Koniption
  • WhipVine Traps & Fibrillating Polyps - Koniption
  • Fossil Logs & Stumps - Koniption
  • Soulrest Shoreline - Texian
  • Rootbed, root cupboard & root chair - Koniption
  • Kothringi Dome & Soulrest Door - Speckled Guar & IG - as yet unactivated in the CS
  • Palmetto Trees - Siegfried
  • Fishing Junk - Speckled Guar
  • Dres Scuttler ship - Koniption
  • Parchlands rocks - Ibsen's Ghost
  • Darkmoor rocks - Ibsen's Ghost
  • Sitting cushion and hammock - Amorilia & SACarrow (adds furniture markers to meshes folder and animations to characters-_male-idleanims-MYC folder) - as yet unactivated in the CS
  • Upper Class Beds (inc. Governor's Bed) - LadyLi
  • Creature Statues - Aoikani - as yet unactivated in the CS
  • New Clothes - Vahi, Trollf, Finnjo, InoZenosis & Ibsen's Ghost - as yet unactivated in the CS
  • Complete Marsh Iron Armour Set - Ibsen's Ghost - as yet unactivated in the CS
  • Amulets, Clothes, Robes, Statues & other assorted items from 'Artifacts' - Trollf - as yet unactivated in the CS
  • Door frame and others - Senten's resource pack - as yet unactivated in the CS
  • Large set of custom book jackets - Ibsen's Ghost and Lady Nerevar
  • Fireplace (and other textures to be used later) - Jakhar's Pelagius Tileset
  • Extravagant Masks - Demonizzer - as yet unactivated in the CS
  • Com's Argonian Headsets - Comit - as yet unactivated in the CS
  • Mangrove Cave Mini-Tileset - Sachiel - as yet unactivated in the CS
  • Draconian Argonian race textures (Baaz & Sivak) - Gnober - as yet unactivated in the CS
As soon as I figure out bsa files then I'll get this posted and be free from asset management for quite some time (hopefully).
My Virgin back-up site finally appears to be working. Could you give this a try, please: https://vstuff.virginmedia.com/n/15-26/f...eflate/no/ ?
Okay, here are the non-bsa files for now. As soon as I can get hold of a site that hosts files over 300mb then I can get the bsa up as well. Does anyone know of one? I'm reluctant to pay for the privelege when there's so many around. I don't understand the restriction on individual files when some of them offer up to 5GB storage....

Anyway, here's Part 03 (the first one to upload for some reason): Edit - This link won't work anymore. The file needed changing....more news later.
I don't know the max single file size upload limit for this one, but have you tried eSnips? :

http://www.esnips.com/

They don't say on the site if you can upload files larger than 300 mb, though. I've also personally never used them.

Koniption

PS - Oh, what about this?:

http://www.slingfile.com/
Thanks KP,

It's too late right now for me to check these out (it's 2 in the morning!) but I also found http://www.debhoelai.com/ which doesn't seem to restrict individual files (but I'm not sure). I'm just posting this up to remind me. I'll try those two as well.
Just a suggestion, you could split the assets into two bsa's.
That's a possibility but it would be nice for at least one of them to be working properly first: Help with bsacommander .

I don't have time to troubleshoot. I have work to do in RL.
Here's the latest archive in the basic format. The bsa should get sorted soon but I don't know when:

Part 01 - http://dl.getdropbox.com/u/1267925/BMData215P01.rar
Part 02 - http://dl.getdropbox.com/u/1267925/BMData215P02.rar
Part 03 - http://dl.getdropbox.com/u/1267925/BMData215P03.rar

I updated the OP with the details. :check:
The bsa archive is here at last:

Download it here: http://www.slingfile.com/file/o4oOyjLhik .

Make sure that you follow sandor's advice here: Help with bsacommander

...which I will also quote in the OP along with the link to the bsa. :check:

Please let me know if you experience any issues with using the bsa. Rumours suggest that sometimes the textures disappear due to a problem with the filepaths. I need to know about this if it occurs and it may mean that I need to upload another file. However, my initial testing suggested no such problems. Nevertheless, consider this a trial period. It may be that I have to re-upload the file. Let's hope not.

In the meantime, feel free to mod with this archive. I don't think it should affect things even if you do eventually have to re-download the bsa.
I've had permission from CorePC to use the Pack Guars for outside Gideon but I need to make a quick note here to remind myself of how to credit the work, so here it is:

Guar - Lore Creature Team
Grimdeath (project head, CS construction), Mdogger (model / texture), Xmarksthespot (rigging), Grimdeath (variation textures / sounds)

Model Packs - Mr Siika
Textures Revamps- Corepc
Scripts - Sarkandar, Hamma

Edit - I'm currently discussing with IS about how to introduce the patch for the bsa that will update our archive. At the moment, it may be that we'll have to upload a whole bsa just to make absolutely sure we've fixed the texture file errors (purple textures etc.). Then after that, we can work on only using patches.

I just wanted to alert anyone with bandwidth and downloading issues that this may be the case for the next update.
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