05-05-2010, 08:46 PM
Update. The score is on the verge of pushing 50 minutes in length, and will in all likelihood go past an hour before it's completed.
As for the music, I'm finishing up a jungle explore piece, Swaleheart, and there are a few more in progress which will be uploaded in due time.
On another note, from what I can gather from the map (from this thread), there are only three walled settlements in the beta region; Gideon, Soulrest and Stormhold. If this is incorrect, please correct me.
Now, since music implementation has to be done by cell (as far as I know), all the small dot settlements, the non-walled ones, will have the music of whatever region they belong to, just like every city in Morrowind. Though, I suppose it'd be possible to create trigger zones around every public area to make the public music play whenever the player enters a certain plot of land but that seems like unnecessary work for something quite trivial.
Hence, Gideon, Soulrest and Stormhold will most likely get their own themes, since there are so few cities. Also because Soulrest really warrants its own music, as unique as it is, and I seem to recall someone mentioning that Gideon is rather creepy in a subtle way, something which is interesting to portray using music.
As for the music, I'm finishing up a jungle explore piece, Swaleheart, and there are a few more in progress which will be uploaded in due time.
On another note, from what I can gather from the map (from this thread), there are only three walled settlements in the beta region; Gideon, Soulrest and Stormhold. If this is incorrect, please correct me.
Now, since music implementation has to be done by cell (as far as I know), all the small dot settlements, the non-walled ones, will have the music of whatever region they belong to, just like every city in Morrowind. Though, I suppose it'd be possible to create trigger zones around every public area to make the public music play whenever the player enters a certain plot of land but that seems like unnecessary work for something quite trivial.
Hence, Gideon, Soulrest and Stormhold will most likely get their own themes, since there are so few cities. Also because Soulrest really warrants its own music, as unique as it is, and I seem to recall someone mentioning that Gideon is rather creepy in a subtle way, something which is interesting to portray using music.