Silgrad Tower from the Ashes

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Have fun Deeza! :bananarock:

Koniption
Having PC issues again... X( I think I may have used a dodgy activation code for Windows XP.....can't remember where I got my copy but I was sure it was legit....unlike some times in the past... Cool

I could be offline for a short while...
damn... People Dissappearing again ?(
I think it's been solved....just running checks....I hate PC maintenance stuff.... X(
You don't have much luck there IG Tongue

Just to let you know [Incase you start to wonder] I have been working with Visual Basic 2008 or also knows as VB.net. I am making a tool set for OB, so if I dissapear for a day or two you now know why Big Grin
VB, eh? You should try this: http://www.amazon.co.uk/Microsoft-Visual...0071604081 . The author, Steve Bunn, is an old school-friend of mine... =)
Quote:Originally posted by Ibsen's Ghost
VB, eh? You should try this: http://www.amazon.co.uk/Microsoft-Visual...0071604081 . The author, Steve Bunn, is an old school-friend of mine... =)

Thanks will take a look Smile, damn far prefer programming to any texture work Tongue
Yo everybody,

I need to take off from modding on Blackmarsh for at least two weeks, maybe more:

1) Need to revamp my room, of which might include painting the walls and such. Like, a total scrub down is needed, dude.

2) Process veggies from family garden.

3) Other house "fix-it-up" stuff going on that must be done before winter hits.

So if you were curious why, the above reasons are why.
(Not that I needed to explain myself, but eh, I decided to anyway.)

Koniption
Take care, KP! :goodjob:

Owing to various people having to disappear for a while (TL, DZ and KP included), I'm inclined to sort of 'freeze' development for the time being. These are the last days of my holidays so I want to make the most of them. I was going to post up the new archive but I decided that I had best collect together an even wider range of stuff so that when we need to use the items that we'll definitely use anyway, they'll be there for us. This includes stuff like races and creatures besides the stuff I mentioned in the archive update thread.

At the moment, due to the texture compression, the archive is the same size as the last one (despite the additions mentioned) but I expect the creature collection to boost the size considerably. It will give people something to play around with if they're wanting to add AI anyway. And, if I can get levelled lists for the creatures then the landscaped parts can begin being populated with nasties....but first I could do with a cooling-off period....so I'll be taking some 'me-time' as well...

Oh, and the next archive will be in bsa format but don't expect it any time soon. Please feel free to take claims and mod in the meantime, however. It would be very much appreciated!
Have to move out of town for a week, ok?
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