Silgrad Tower from the Ashes

Full Version: Deeza's Plan for the Abacean Isles release
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the usable area are the pixels of the map to display. that could be the reason your map is not showing up.
Oh well ok, Now it works. Although the coordinates seem to be a little off, but I think the map's also not the most precise one. Senten, since you seem to have a little more experience in those fields? What should I put in the map coordinates boxes? And should I make the map a special way?
progress?
Well, I'm still waiting for windsurfers wrecking cave and some feedback on the map issue. I'm working on the side quest right now, but I don't have lots of time recently..Maybe I can get the first one done today..
it sounds good enough to me!
Humm .. about the archery quest .. I think the fact that the orb braziers don't have a collision model is keeping the code from working. Can we get that fixed?
that would be windsurfers job..
- looks like my computer is wasted fór good, the hard drive burned off..
I'm sorry to hear about that Sad
Are you planning on getting a new harddrive anytime soon?
i dont know.. i am really eager to make models..
Caves coming along well done most the basic layout. But no clutter etc. Ill create a collision for the orb things no problem. Do you want me to sort the map out? What size would be good. I have the PS file so its all in layers etc Nice and easy to edit!!
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