Silgrad Tower from the Ashes

Full Version: Deeza's Plan for the Abacean Isles release
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Hows everything going guys? Just to say that im currently in Greece having a lovely old time!! I have very little time to mod but i would love to finish this at some point. I am here for 3 months though unfortunately for you guys!! Hope everyones exams went well. Tom
When drrmcoy comes back, I will try to help out and kill the the bugs we may encounter..

could anybody please tell me which ESP is the most recent ??

EDIT; Windsurfer, do you know where the interior textures for the cave tile is is?? I have the 1.5 version of the ESM
One thing that I think we need to do is to remove every vanilla plant, and replace them with some of theese;
http://www.tesnexus.com/downloads/file.php?id=18961

We should keep the Wood ear and the other unique plant already added to the isles..
anyone??
Hmm, I dunno I didn't see em.

Btw, do you have a map of regions that you are working at, or it's only those three islands?
The valenwood project only work those three islands..

and we have this map so far; http://www.silgrad.com/wbb2/attachment.p...ntid=15384
But what's with the whole province?
Let me explain - the original plan was to make the whole province, with the islands as the teaser trailer. However, this was much too ambitious and the project slowly lost members and ground to a halt.

Windsurfer, meanwhile, was continuing to work on the islands as his own project, and so when the Valenwood province mod was shut down, I asked Razorwing to let us keep using the forum to finish off the islands.
Damn, This is not good... Maybe we can wait till the BM project is done, and then ask someone to join? Someone like Koniption, or Ibsen's Ghost?
Well, you never know. Big Grin I think that for now, we should concentrate on releasing the islands as a standalone mod. That might generate enough interest to revive the project, but I doubt it personally.

It's much better I think to release a small mod of high quality, than a large mod of lesser quality.
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